Rich Homie Gromp
#4,874 in the world · #1,731 in United States · in the top 10% nationally. 13 official events, 33 matches won and 15 lost.
- 1657±48Rating · margin ±48
- 1535Average field · 36 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Has won 1 tournament. The biggest one had 19 players entered.
- Made top 8 11 times in 13 tournaments: 85% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,680 points.
- The toughest field they have faced averaged 1,596 points, across 102 entrants.
- They are 33 points away from the top 1,000: United States.
How the rating moved
Between 1,462 and 1,674, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Nexus Night - Constructed Long Branch | 12 | 1537 | 6° | 1–1–1 | -12 |
| 05/03/26 | Wednesday Evening Nexus Nights - 1v1 Constructed (Copy) Matawan | 22 | 1516 | 7° | 2–1 | -5 |
| 19/02/26 | Wednesday Evening Nexus Nights - 1v1 Spiritforged Sealed Draft Matawan | 13 | 1540 | 2° | 3–0 | +22 |
| 15/02/26 | Nexus Night - Spiritforged SEALED Long Branch | 18 | 1506 | 6° | 2–1 | +3 |
| 24/01/26 | SCG CON Portland - $10K Constructed Riftbound Portland | 140 | 1587 | 45° | 4–3 | +4 |
| 23/01/26 | SCG CON Portland - $5K Constructed Riftbound Portland | 102 | 1596 | 37° | 4–3 | -5 |
| 18/01/26 | Sunday Afternoon Nexus Nights - 1v1 Long Branch | 15 | 1520 | 7° | 1–0–2 | -3 |
| 11/01/26 | Sunday Afternoon Summoner Skirmish - January Long Branch | 20 | 1522 | 3° | 5–1–1 | +31 |
| 03/01/26 | Saturday Afternoon Summoner Skirmish - January Matawan | 18 | 1526 | 3° | 4–1 | +44 |
| 21/12/25 | Sunday Afternoon Nexus Nights - 1v1 Long Branch | 19 | 1532 | 1° | 3–0–2 | +59 |
| 07/12/25 | Sunday Afternoon Summoner Skirmish - December Long Branch | 15 | 1501 | 5° | 3–1 | +57 |
| 05/11/25 | Riftbound Origins Release Event at Shore Gamers Red Bank | 16 | — | 8° | 0–2 | -39 |
| 02/11/25 | Sunday Afternoon Riftbound Precon Event Matawan | 16 | — | 7° | 1–1–1 | +1 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 57%
- 16 to 99 7 events 61%
- Under 16 4 events 62%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Swagyolo420yea US 1905 1–0
- Chicas US 1799 0–1
- Sukuna US 1729 0–2
- AsuiKitsune US 1717 0–1
- quietfish US 1682 1–0
- Imaboos US 1681 0–1
- Thanix Caelus US 1672 1–1
- JustinTheSalmon US 1669 0–1
- GeneralSkeltal US 1662 0–1
- BigKrenko US 1654 0–1
- MrRgrs US 1639 1–0
- LotusLore US 1636 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →