← Canada

RichiLucky

#29,918 in the world · #2,195 in Canada · in the top 64% nationally. 27 official events, 29 matches won and 42 lost.

  • 1483±39Rating · margin ±39
  • 1545Average field · 150 entr.
  • 26%vs top 5% (5–14)

What they have done so far

  • Has won 1 tournament. The biggest one had 18 players entered.
  • Made top 8 10 times in 27 tournaments: 37% of the time.
  • Their all-time peak is 1,599 points.
  • The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
  • They are 94 points away from the top 1,000: Canada.

How the rating moved

Between 1,411 and 1,584, across 27 events with history.

Last 27 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Morning Vendetta Summoner Skirmish I M4J 1M9 23 1574 13° 2–2–1 +11
27/08/26 401 Games Downtown - August 27, 2026 - Thursday Nexus Night Toronto 20 1574 17° 0–2–1 -17
18/08/26 Tuesday Evening Nexus Nights M4J 1M9 23 1546 2–1 +19
14/08/26 Friday - Play for Packs Canada 20 1544 12° 1–2 -5
31/05/26 Regional Rebound - RQ Vancouver Sunday 11am Vancouver 540 1583 466° 0–2 -11
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 1604° 0–3 -27
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 1216° 0–3 -36
05/04/26 [Chonky Collectibles] Summoner Skirmish - April 5th M5V 2A8 13 1565 11° 0–2–1 -35
29/03/26 401 Games Downtown Summoner Skirmish - March Toronto 19 1560 3–1–2 +32
26/03/26 401 Games Downtown - March 26 - Thursday Nexus Night Toronto 14 1596 12° 1–2 -6
24/03/26 Tuesday Evening Nexus Nights - 1v1 M4J 1M9 16 1539 2–1 +5
21/03/26 Saturday Morning Summoner Skirmish - March M4J 1M9 30 1542 3–1–2 +46
19/03/26 401 Games Downtown - Thursday, March 19 - Nexus Night Toronto 26 1572 15° 1–2 -1
18/03/26 Spiritforged Nexus Nights - Pack Per Win M4Y1Z9 16 1524 1–2 -10
14/03/26 Saturday Afternoon Summoner Skirmish - March M4G 1W6 14 1557 3–1 +37
12/03/26 401 Games Downtown - Thursday, March 12 - Nexus Night Toronto 18 1586 14° 1–2 -3
11/03/26 Spiritforged Nexus Nights - Pack Per Win M4Y1Z9 16 1539 2–1 +26
10/03/26 Tuesday Evening Nexus Nights - 1v1 M4J 1M9 13 1510 2–0–1 +30
25/02/26 Tuesday Evening Nexus Nights - 1v1 M4J 1M9 15 1559 14° 1–2 -8
21/02/26 Xplore Games Riftbound Nexus Night M4G 1W6 24 1512 18° 0–0–1 +2
19/02/26 401 Games Downtown - Thursday, Feb 19th - Nexus Night Toronto 14 1563 13° 0–3 -44
07/02/26 Spiritforged Pre-Rift Event 4pm M4G 1W6 18 1468 3–0 +67
07/02/26 Spiritforged Pre-Rift Event 1pm M4G 1W6 16 1456 13° 0–2–1 -31
22/01/26 401 Games Downtown - Thursday, Jan 22nd - Nexus Night Toronto 13 1580 0–2 -27
21/01/26 Masterset Co. Summoner Skirmish January Markham 17 1591 12° 1–3 -18
17/01/26 Xplore Games Riftbound Nexus Night! M4G 1W6 14 1473 0–0–1 -3
12/01/26 Xplore Games Riftbound Nexus Night M4G 1W6 17 1411 0–0–2 -10

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 0%
  • 16 to 99 16 events 41%
  • Under 16 8 events 32%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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