riftboundluvr
#14,536 in the world · #5,338 in United States · in the top 31% nationally. 25 official events, 38 matches won and 36 lost.
- 1570±41Rating · margin ±41
- 1547Average field · 25 entr.
- 8%vs top 5% (1–12)
What they have done so far
- Made top 8 9 times in 25 tournaments: 36% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,602 points, across 17 entrants.
- They are 7 points away from the top 5,000: United States.
How the rating moved
Between 1,455 and 1,570, across 25 events with history.
Last 25 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/08/26 | Tuesday Evening Nexus Nights - 1v1 Sacramento | 42 | 1562 | 15° | 2–1 | +21 |
| 04/04/26 | Saturday Summoner Skirmish - April Sacramento | 16 | 1577 | 6° | 2–1–1 | +22 |
| 04/04/26 | HQ Friday Nexus Night Bo3 Elk Grove | 24 | 1508 | 5° | 2–1 | +10 |
| 01/04/26 | Nexus Nights - 1v1 Sacramento | 29 | 1550 | 9° | 2–1 | +20 |
| 28/03/26 | HQ Friday Nexus Night Bo3 Elk Grove | 18 | 1551 | 15° | 0–2–1 | -27 |
| 25/03/26 | Nexus Nights - 1v1 Sacramento | 27 | 1518 | 17° | 0–2 | -29 |
| 18/03/26 | Nexus Nights - 1v1 Sacramento | 33 | 1536 | 14° | 1–1 | -7 |
| 11/03/26 | Nexus Nights - 1v1 Sacramento | 32 | 1555 | 8° | 2–1 | +10 |
| 08/03/26 | Sunday Afternoon Summoner Skirmish - March Sacramento | 15 | 1512 | 3° | 3–1–1 | +25 |
| 07/03/26 | HQ Friday Nexus Night Bo3 Elk Grove | 18 | 1561 | 7° | 2–1 | +8 |
| 04/03/26 | Nexus Nights - 1v1 Sacramento | 26 | 1536 | 6° | 2–1 | +19 |
| 25/02/26 | Nexus Nights - 1v1 Sacramento | 36 | 1574 | 23° | 1–2 | -15 |
| 14/02/26 | HQ Friday Nexus Night Bo3 Elk Grove | 28 | 1545 | 7° | 2–1 | +10 |
| 11/02/26 | Spiritforged Pre-Rift Event Sacramento | 14 | 1557 | 7° | 2–2 | +11 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Sacramento | 37 | 1516 | 11° | 2–1 | +16 |
| 24/01/26 | Saturday Afternoon Summoner Skirmish - January Sacramento | 24 | 1567 | 16° | 2–3 | -1 |
| 21/01/26 | Tuesday Evening Nexus Nights - 1v1 Sacramento | 14 | 1589 | 13° | 0–3 | -31 |
| 14/01/26 | Tuesday Evening Nexus Nights - 1v1 Sacramento | 17 | 1602 | 9° | 2–1 | +20 |
| 10/01/26 | HQ Friday Nexus Night Bo3 Elk Grove | 18 | 1493 | 5° | 2–1 | +33 |
| 07/01/26 | Tuesday Evening Nexus Nights - 1v1 Sacramento | 21 | 1550 | 12° | 1–1–1 | -9 |
| 17/12/25 | Tuesday Evening Nexus Nights - 1v1 Sacramento | 25 | 1571 | 24° | 0–3 | -47 |
| 13/12/25 | HQ Friday Nexus Night Bo3 Elk Grove | 21 | 1537 | 17° | 1–2 | -28 |
| 10/12/25 | Tuesday Evening Nexus Nights - 1v1 Sacramento | 28 | 1543 | 17° | 1–1 | -2 |
| 12/11/25 | Tuesday Evening Nexus Nights - 1v1 Sacramento | 34 | 1531 | 11° | 2–1 | +20 |
| 08/11/25 | Hobby Quest Friday Nexus Night Event Elk Grove | 39 | 1523 | 9° | 2–1 | +21 |
Form and consistency
On a 1-loss streak.
- 16 to 99 22 events 50%
- Under 16 3 events 42%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Magus US 1853 0–4
- BunnySlayer US 1768 0–2
- cda US 1745 0–1
- CHECKO US 1730 0–2
- Squip US 1724 0–1
- Rainbowdaijoubu US 1718 1–1
- RoninOfTheBlue US 1701 0–1
- Advance US 1680 1–0
- MsT Hyung US 1670 1–0
- shoon US 1668 2–2
- sash US 1667 1–1
- dts US 1661 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →