Risk
#30,637 in the world · #11,303 in United States · in the top 65% nationally. 15 official events, 21 matches won and 27 lost.
- 1479±52Rating · margin ±52
- 1545Average field · 319 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 5 times in 15 tournaments: 33% of the time.
- Their all-time peak is 1,571 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 98 points away from the top 5,000: United States.
How the rating moved
Between 1,463 and 1,552, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Monday Evening Vendetta Summoner Skirmish I Bartlesville | 12 | 1554 | 8° | 2–2 | +5 |
| 10/08/26 | Monday Night Nexus @Dice Addiction Tulsa | 15 | 1527 | 10° | 1–2 | -10 |
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 464° | 0–1 | -9 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 1376° | 1–4 | -30 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 890° | 1–3 | -29 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 624° | 2–3 | +8 |
| 30/03/26 | Monday Night Nexus @Dice Addiction Tulsa | 13 | 1533 | 2° | 2–0 | +22 |
| 27/03/26 | Friday Afternoon Summoner Skirmish - March Tulsa | 15 | 1513 | 9° | 1–2 | -12 |
| 24/03/26 | Tuesday Evening Nexus Nights - 1v1 Broken Arrow | 12 | 1520 | 4° | 2–1 | +27 |
| 23/03/26 | Monday Night Nexus @Dice Addiction Tulsa | 20 | 1491 | 9° | 2–1 | +13 |
| 16/03/26 | Monday Night Nexus @Dice Addiction Tulsa | 17 | 1496 | 11° | 1–2 | -18 |
| 15/03/26 | Sunday Morning Summoner Skirmish - March Broken Arrow | 15 | 1576 | 10° | 2–2 | +4 |
| 10/03/26 | Tuesday Evening Nexus Nights - 1v1 Broken Arrow | 14 | 1566 | 8° | 1–2 | -18 |
| 09/03/26 | Monday Night Nexus @Dice Addiction Tulsa | 17 | 1548 | 2° | 3–0 | +63 |
| 04/03/26 | Tuesday Evening Nexus Nights - 1v1 Broken Arrow | 15 | 1539 | 13° | 0–2 | -37 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 4 events 27%
- 16 to 99 3 events 67%
- Under 16 8 events 46%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ASC Evansrhim US 1877 0–1
- R650 NEUTRON US 1813 0–1
- chosenonehs US 1764 0–1
- buurabit US 1687 0–1
- Ronin1018 US 1671 0–1
- SpicyN0odlez US 1666 0–1
- R66 Bubble Buddy US 1638 0–1
- NBC Nova US 1636 0–2
- QuietRaven CA 1632 0–1
- MichaelBears US 1632 0–1
- collin etheridge US 1622 0–1
- Axelbeats CA 1621 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →