RiuKe121
#38,498 in the world · #3,145 in Italy · in the top 76% nationally. 4 official events, 3 matches won and 8 lost.
- 1431±97Rating · margin ±97
- 1519Average field · 12 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their all-time peak is 1,522 points.
- The toughest field they have faced averaged 1,536 points, across 15 entrants.
How the rating moved
Between 1,431 and 1,501, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/08/26 | Nexus Night 13 Agosto Pavia | 15 | 1536 | 15° | 0–2 | -33 |
| 12/07/26 | Nexus Afternoon Pavia | 8 | 1530 | 5° | 1–2 | -9 |
| 02/05/26 | Saturday Afternoon Unleashed Pre-Rift Event Nerviano | 9 | 1525 | 7° | 0–2–1 | -28 |
| 07/02/26 | sabato Afternoon Spiritforged Pre-Rift Event Nerviano | 16 | 1484 | 6° | 2–2–1 | +1 |
Form and consistency
On a 4-loss streak.
- 16 to 99 1 events 40%
- Under 16 3 events 13%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ECL Mosik IT 1908 0–1
- Revy IT 1692 0–1
- TSR Framu IT 1638 0–1
- FunkyGalioXII IT 1557 0–1
- Drackmord IT 1527 0–1
- Davtech IT 1511 1–0
- AeonRed IT 1497 0–1
- giancarockXCVI IT 1447 0–1
- Acidboy IT 1423 1–1
- WyvernXCVIII IT 1419 0–1
- Haym Arco IT 1411 0–1
- Zaru IT 1399 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →