RoboCorvis
#2,275 in the world · #786 in United States · in the top 5% nationally. 5 official events, 22 matches won and 11 lost.
- 1705±59Rating · margin ±59
- 1557Average field · 1,049 entr.
- 54%vs top 5% (7–6)
What they have done so far
- Has won 1 tournament. The biggest one had 16 players entered.
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,715 points.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 24 points away from the top 500: United States.
How the rating moved
Between 1,480 and 1,705, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 56° | 7–3–1 | +30 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 125° | 8–4 | +101 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 621° | 3–2 | +37 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Chaska | 16 | 1461 | 1° | 3–0–1 | +57 |
| 31/10/25 | Friday Evening Release Event Chaska | 24 | — | 14° | 1–2 | -20 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 3 events 64%
- 16 to 99 2 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Buff US 1845 0–1
- FLX Mrtoolshed US 1835 0–1
- ASH Ashwin US 1803 1–0
- DioMaege CA 1790 1–0
- UnitedEagle US 1776 0–1
- FF NoRoleModel US 1764 1–0
- ASC zkiihne US 1761 0–1
- bloody US 1750 0–1
- Cream Chees US 1743 1–0
- TheSilentSh4d0w US 1739 1–0
- OneZoa US 1734 0–1
- Mekachu US 1718 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →