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Cream Chees

#1,101 in the world · #374 in United States · in the top 3% nationally. 10 official events, 36 matches won and 19 lost.

  • 1743±46Rating · margin ±46
  • 1575Average field · 364 entr.
  • 28%vs top 5% (5–13)

What they have done so far

  • Has won 1 tournament. The biggest one had 12 players entered.
  • Made top 8 8 times in 10 tournaments: 80% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,758 points.
  • The toughest field they have faced averaged 1,608 points, across 20 entrants.
  • They are 20 points away from the top 250: United States.

How the rating moved

Between 1,480 and 1,743, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Vendetta Summoner Skirmish I Austin 16 1597 6–1 +27
29/08/26 Fei's Games - Vendetta Summoner Skirmish I Austin 28 1572 4–2–1 +5
27/08/26 Thursday Evening Vendetta Summoner Skirmish I Cedar Park 16 1576 3–1–1 +12
23/08/26 Sunday Vendetta Summoner Skirmish I AUSTIN 32 1547 6–1–1 +55
22/08/26 Saturday Morning Vendetta Summoner Skirmish I Austin 20 1608 3–3 -6
20/08/26 Mages Sanctum Wednesday Nexus Night Austin 22 1599 2–1 +13
16/08/26 Sunday Shenanigans - 1v1 Round Rock 12 1545 3–0 +41
14/08/26 Thursday Nexus Nights Austin 18 1516 2–1 +31
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 259° 6–6 +85
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 1264° 1–3 -20

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 44%
  • 16 to 99 7 events 67%
  • Under 16 1 events 100%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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