← United States

STAX

#497 in the world · #166 in United States · in the top 1% nationally. 31 official events, 87 matches won and 29 lost.

  • 1782±31Rating · margin ±31
  • 1568Average field · 229 entr.
  • 41%vs top 5% (15–22)

What they have done so far

  • Has won 3 tournaments. The biggest one had 17 players entered.
  • Made top 8 23 times in 31 tournaments: 74% of the time.
  • Their best run is 9 tournaments in a row with the rating going up.
  • Their all-time peak is 1,800 points.
  • The toughest field they have faced averaged 1,643 points, across 13 entrants.
  • They are 21 points away from the top 100: United States.

How the rating moved

Between 1,541 and 1,792, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Rerolled Games Monday Nexus Night Columbia 25 1538 2–1 -10
18/08/26 Tuesday Evening Vendetta Summoner Skirmish I Nottingham 17 1602 6–1–1 +20
12/08/26 Wednesday Nexus Night Glen Burnie 24 1598 3–0 +16
05/08/26 Wednesday Nexus Night Glen Burnie 18 1589 3–0 +13
04/08/26 Nexus Nights - Unleashed (1v1) Glen Burnie 13 1643 2–0–1 +6
03/08/26 Rerolled Games - Monday Night Nexus Nights - 1v1 Columbia 16 1540 2–1 -8
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 213° 8–4 +28
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 335° 3–2 -2
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 300° 4–2–1 -4
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 76° 5–1 +35
01/04/26 Riftbound - Nexus Night 1v1 Baltimore 17 1528 2–0–1 +13
25/03/26 Riftbound - Nexus Nights - 1v1 Baltimore 17 1522 2–1 +2
11/03/26 Riftbound - Nexus Nights - 1v1 Baltimore 13 1547 2–1 +3
05/03/26 Riftbound - Nexus Night Baltimore 19 1532 2–1 -6
28/02/26 Charm City Collectibles Challenger Series- February Hanover 14 1586 3–2 -4
26/02/26 Riftbound - Nexus Night Baltimore 13 1574 2–0–1 +9
24/02/26 Nexus Nights - Spiritforged at Level Up Games (1v1) Glen Burnie 15 1602 12° 1–2 -20
10/02/26 Tuesday Evening Spiritforged Pre-Rift Event Stevensville 26 1568 2–1 -3
07/02/26 Riftbound - Spiritforged Pre-Rift Event Baltimore 75 1551 2–0–2 +8
22/01/26 Riftbound - Nexus Night Baltimore 21 1528 2–1 -6
03/01/26 Summoner Skirmish at Tournament City Games - January Frederick 14 1597 3–1 +5
11/12/25 Riftbound - Nexus Night Baltimore 19 1516 10° 1–2 -35
06/12/25 Saturday Afternoon Summoner Skirmish - December Easton 15 1590 4–0–1 +38
02/12/25 Tuesday Evening Nexus Nights - 1v1 Glen Burnie 15 1558 3–0 +18
29/11/25 Summoner Skirmish at Tournament City Games - December Frederick 25 1544 6–2 +24
25/11/25 Tuesday Afternoon Nexus Nights - 1v1 Glen Burnie 17 1559 2–0–1 +19
18/11/25 Tuesday Evening Nexus Nights - 1v1 Glen Burnie 20 1588 2–0–1 +32
17/11/25 Monday Evening Nexus Nights - 1v1 Herndon 15 1609 2–1 +33
13/11/25 Riftbound - Nexus Night Baltimore 26 1511 2–1–2 +6
11/11/25 Tuesday Afternoon Nexus Night Glen Burnie 26 1512 2–1 +11
04/11/25 Tuesday Evening Nexus Night Glen Burnie 16 2–0–1 +41

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 4 events 67%
  • 16 to 99 18 events 67%
  • Under 16 9 events 69%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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