Rougeking
#29,738 in the world · #2,183 in Canada · in the top 63% nationally. 25 official events, 49 matches won and 47 lost.
- 1484±38Rating · margin ±38
- 1516Average field · 188 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 10 times in 25 tournaments: 40% of the time.
- Their all-time peak is 1,606 points.
- The toughest field they have faced averaged 1,624 points, across 15 entrants.
- They are 93 points away from the top 1,000: Canada.
How the rating moved
Between 1,479 and 1,597, across 25 events with history.
Last 25 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/08/26 | Nexus @ Esper - August 06, 2026 M1C1B6 | 20 | 1431 | 9° | 1–2 | -17 |
| 30/05/26 | Super Saturday Standard Challenge - RQ Vancouver Saturday 10am Vancouver | 264 | 1537 | 123° | 3–3–1 | +12 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 328° | 2–2 | -3 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 1239° | 2–3 | -7 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 499° | 2–2 | +4 |
| 02/04/26 | Nexus Night @ Esper - April 02, 2026 M1C1B6 | 21 | 1486 | 12° | 2–2 | +1 |
| 26/03/26 | Nexus Night @ Esper - March 26, 2026 M1C1B6 | 18 | 1460 | 10° | 2–2 | -7 |
| 23/03/26 | Monday Evening Nexus Night - 1v1 Ajax | 17 | 1458 | 7° | 2–1–1 | +2 |
| 19/03/26 | Nexus Night @ Esper | March 19 M1C1B6 | 20 | 1469 | 7° | 2–2 | -8 |
| 16/03/26 | Monday Evening Nexus Nights - 1v1 Ajax | 18 | 1525 | 9° | 2–2 | -1 |
| 12/03/26 | Nexus Night @ Esper - March 12, 2026 M1C1B6 | 22 | 1486 | 6° | 3–1 | +23 |
| 26/02/26 | Nexus Night @ Esper | Feb 26, 2026 M1C1B6 | 16 | 1494 | 8° | 2–2 | -2 |
| 25/02/26 | Go For Game Nexus Night Toronto | 24 | 1550 | 24° | 0–3 | -30 |
| 19/02/26 | Nexus Night @ Esper | Feb 19 M1C1B6 | 16 | 1470 | 2° | 3–1 | +23 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event M1C1B6 | 14 | 1496 | 5° | 2–1 | +15 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event M1C1B6 | 29 | 1505 | 24° | 1–2 | -10 |
| 29/01/26 | Nexus Nights @ Esper M1C1B6 | 14 | 1547 | 11° | 1–3 | -24 |
| 22/01/26 | Nexus Nights @ Esper M1C1B6 | 14 | 1491 | 6° | 2–2 | +1 |
| 29/11/25 | Summoner Skirmish - November 29th @ 1PM L4K 2N2 | 24 | 1548 | 18° | 2–3 | -9 |
| 27/11/25 | Nexus @ Esper M1C1B6 | 19 | 1524 | 10° | 2–2 | -11 |
| 24/11/25 | Monday Afternoon Nexus Nights - 1v1 M2N 5N5 | 16 | 1546 | 8° | 2–2 | -21 |
| 20/11/25 | Nexus Night @ Esper M1C1B6 | 24 | 1491 | 12° | 2–2 | -19 |
| 13/11/25 | Nexus Night @ Esper M1C1B6 | 24 | 1549 | 12° | 1–1–3 | -25 |
| 10/11/25 | Monday Afternoon Nexus Night North York | 15 | 1624 | 4° | 3–1 | +31 |
| 04/11/25 | Tuesday Morning Nexus Night Woodbridge | 15 | — | 4° | 3–0 | +66 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 4 events 45%
- 16 to 99 16 events 46%
- Under 16 5 events 61%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ASC TTA US 1892 0–1
- Feynman F CA 1770 0–1
- Zule CA 1695 0–1
- LolAtMe CA 1689 0–1
- Dbchiu CA 1679 0–1
- BulkLao US 1672 0–1
- LND Shadawx CA 1661 1–0
- Capt Overkill CA 1641 0–1
- Mr Cookie CA 1639 0–1
- Bloo CA 1633 0–1
- TDG THUYKIEU CA 1632 1–0
- infiiniite CA 1619 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →