Roycronos
#16,436 in the world · #1,320 in Italy · in the top 32% nationally. 6 official events, 13 matches won and 11 lost.
- 1558±80Rating · margin ±80
- 1543Average field · 17 entr.
- 100%vs top 5% (3–0)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,596 points, across 18 entrants.
- They are 28 points away from the top 1,000: Italy.
How the rating moved
Between 1,409 and 1,558, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/01/26 | Jueves Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 9 | 1521 | 2° | 3–1 | +25 |
| 03/01/26 | Win a Proving Ground en TCG LIFE 7500833 Providencia | 21 | 1537 | 3° | 4–1 | +49 |
| 26/12/25 | Viernes Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 13 | 1527 | 2° | 3–1 | +75 |
| 18/12/25 | Jueves Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 16 | 1523 | 15° | 0–3 | -59 |
| 11/12/25 | Jueves Nexus Nights en DeMente - 1v1 7770207 Ñuñoa | 18 | 1596 | 14° | 1–3–1 | -41 |
| 16/11/25 | Casual Oasis Nexus Nights - 1v1 Las Condes | 24 | 1556 | 10° | 2–2–1 | +9 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 39%
- Under 16 2 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →