RuyoMO
#30,637 in the world · #2,465 in Italy · in the top 59% nationally. 24 official events, 27 matches won and 35 lost.
- 1479±42Rating · margin ±42
- 1540Average field · 9 entr.
- 14%vs top 5% (1–6)
What they have done so far
- Made top 8 20 times in 24 tournaments: 83% of the time.
- Their all-time peak is 1,560 points.
- The toughest field they have faced averaged 1,603 points, across 12 entrants.
- They are 107 points away from the top 1,000: Italy.
How the rating moved
Between 1,457 and 1,556, across 24 events with history.
Last 24 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/08/26 | Monday Afternoon Riftbound Open Play Modena | 5 | 1583 | 4° | 0–2 | -17 |
| 24/08/26 | Monday Afternoon Learn-to-Play Event Modena | 6 | 1550 | 3° | 0–0–1 | +2 |
| 11/08/26 | Evento di Agosto Castelfranco Emilia | 22 | 1512 | 9° | 2–2 | +12 |
| 30/07/26 | Thursday Evening Nexus Nights - 1v1 modena | 8 | 1471 | 7° | 0–1–2 | -18 |
| 24/07/26 | Vendetta Pre-Rift Event Modena | 9 | 1590 | 7° | 0–2–1 | -17 |
| 22/07/26 | WIN A BOX ORIGINS Modena | 9 | 1497 | 9° | 0–2 | -25 |
| 09/07/26 | Runes League national cup 4° tappa Modena | 10 | 1542 | 6° | 1–2–1 | -6 |
| 28/06/26 | Sunday Afternoon Nexus Nights - 1v1 modena | 7 | 1446 | 2° | 1–1 | -8 |
| 18/06/26 | Runes League national cup 2° tappa Modena | 11 | 1532 | 4° | 3–1 | +24 |
| 10/06/26 | Sunday Evening Summoner Skirmish - June Modena | 13 | 1559 | 6° | 2–1–1 | +13 |
| 13/05/26 | Wednesday Evening Nexus Nights - 1v1 Modena | 14 | 1536 | 9° | 1–1–2 | 0 |
| 18/04/26 | sabato Afternoon Summoner Skirmish - April Modena | 8 | 1553 | 2° | 2–1 | +15 |
| 13/04/26 | Monday Evening Riftbound Open Play Modena | 8 | 1555 | 6° | 1–2 | -4 |
| 31/03/26 | Tuesday Evening Riftbound Open Play Modena | 4 | 1561 | 2° | 2–1 | +22 |
| 21/03/26 | sabato Afternoon Summoner Skirmish - March Modena | 13 | 1530 | 6° | 2–2 | +1 |
| 18/02/26 | Wednesday Evening Nexus Nights - 1v1 Modena | 10 | 1520 | 7° | 1–2 | -9 |
| 29/01/26 | Thursday Evening Riftbound Open Play Modena | 8 | 1545 | 2° | 2–0–1 | +33 |
| 19/01/26 | lunedì Evening Nexus Nights - 1v1 modena | 7 | 1579 | 5° | 1–2 | +4 |
| 15/01/26 | giovedì Evening Riftbound Open Play Modena | 5 | 1514 | 4° | 0–2 | -38 |
| 27/12/25 | sabato Afternoon Nexus Nights - 1v1 modena | 7 | 1542 | 5° | 1–2 | -11 |
| 15/12/25 | lunedì Evening Nexus Nights - 1v1 modena | 9 | 1553 | 4° | 2–1 | +41 |
| 08/12/25 | lunedì Evening Nexus Nights - 1v1 modena | 12 | 1603 | 9° | 1–3 | -24 |
| 27/11/25 | riftbbound nexus nights Modena | 5 | — | 4° | 0–1–1 | -23 |
| 20/11/25 | giovedì Evening Nexus Nights - 1v1 Modena | 9 | — | 4° | 2–1 | +12 |
Form and consistency
On a 3-loss streak.
- 16 to 99 1 events 50%
- Under 16 23 events 37%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KAI Lucyel IT 1756 1–0
- pogrommm IT 1738 0–4
- My Rainbow Dash IT 1718 0–1
- Giaffy IT 1703 0–1
- KAI Jintastik IT 1678 1–7
- Verso IT 1674 2–2
- Settepijo IT 1668 0–1
- KAI HawkMoon9902 IT 1655 1–4
- MeerkoG IT 1638 2–1
- ObiOneCheNoob IT 1615 0–1
- GFXG GugolBat IT 1608 1–1
- Beduini IT 1593 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →