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Saint667

#19,540 in the world · #1,061 in Australia · in the top 39% nationally. 8 official events, 13 matches won and 11 lost.

  • 1539±68Rating · margin ±68
  • 1553Average field · 28 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their peak is 1,553 points, reached in April 2026: today they sit 14 points below it.
  • The toughest field they have faced averaged 1,579 points, across 22 entrants.
  • They are 7 points away from the top 1,000: Australia.

How the rating moved

Between 1,494 and 1,553, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
19/08/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 22 1579 17° 1–2 -14
01/04/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 20 1576 3–0 +42
18/03/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 16 1527 1–0–2 +17
16/03/26 Monday Evening Nexus Nights - Mar 16, 7:00 PM Coburg North 23 1561 18° 0–2 -41
04/03/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 23 1540 2–1 +26
25/02/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 45 1549 28° 1–2 -14
06/12/25 Saturday Morning Summoner Skirmish - December Melbourne 23 1535 3–2 +20
26/11/25 PoG - Wednesday Nexus Nights 1v1 - 26/11/25 Melbourne 53 1554 26° 2–2–1 +3

Form and consistency

On a 1-win streak.

  • 16 to 99 8 events 48%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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