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samh6790

#28,632 in the world · #1,165 in United Kingdom · in the top 63% nationally. 7 official events, 8 matches won and 15 lost.

  • 1490±72Rating · margin ±72
  • 1545Average field · 26 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,560 points, across 65 entrants.
  • They are 23 points away from the top 1,000: United Kingdom.

How the rating moved

Between 1,372 and 1,490, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Thursday Evening Nexus Night - 1v1 SO14 7SJ 12 1543 2–1 +24
15/08/26 Dice Saloon Store Championship BN1 4JF 65 1560 37° 2–3–1 +16
06/08/26 Thursday Evening Nexus Night - 1v1 SO14 7SJ 15 1525 3–0 +78
02/04/26 Thursday Evening Nexus Nights - 1v1 SO14 7SJ 22 1550 22° 0–3 -43
26/03/26 Thursday Evening Nexus Nights - 1v1 SO14 7SJ 26 1545 19° 1–2 +1
19/03/26 Thursday Evening Nexus Nights - 1v1 SO14 7SJ 20 1540 20° 0–3 -49
12/03/26 Thursday Evening Nexus Nights - 1v1 SO14 7SJ 23 1554 22° 0–3 -37

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 17%
  • Under 16 2 events 83%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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