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SandEstuff

#45,944 in the world · #16,920 in United States · in the top 98% nationally. 10 official events, 7 matches won and 24 lost.

  • 1348±70Rating · margin ±70
  • 1526Average field · 213 entr.
  • 40%vs top 5% (2–3)

What they have done so far

  • Made top 8 1 times in 10 tournaments: 10% of the time.
  • Their all-time peak is 1,540 points.
  • The toughest field they have faced averaged 1,588 points, across 612 entrants.

How the rating moved

Between 1,348 and 1,523, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 569° 0–3 -14
25/04/26 Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta 392 1564 309° 1–4 -9
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 693° 1–3 +16
16/03/26 Level Up Gaming Nexus Night Pensacola 14 1494 1–2 -7
26/02/26 Riftbound Weekly Locals Pensacola 14 1470 11° 0–3 -58
24/02/26 Level Up Gaming Weekly Nexus Nights Pensacola 15 1484 10° 0–2 -29
22/02/26 Sunday Draft Nexus Night Pensacola 14 1527 2–1 +32
19/02/26 Riftbound Weekly Locals Pensacola 16 1517 16° 0–4 -82
27/11/25 Riftbound Weekly Locals Pensacola 13 1525 13° 0–1 -24
23/11/25 Sunday Afternoon Nexus Nights - 1v1 Pensacola 25 1540 14° 2–1 +23

Form and consistency

On a 7-loss streak.

  • Events with 100+ entrants 3 events 17%
  • 16 to 99 2 events 29%
  • Under 16 5 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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