saphitur
#38,924 in the world · #3,184 in Italy · in the top 77% nationally. 16 official events, 20 matches won and 31 lost.
- 1428±48Rating · margin ±48
- 1520Average field · 66 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 10 times in 16 tournaments: 63% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,576 points, across 249 entrants.
- They are 49 points away from the top 2,500: Italy.
How the rating moved
Between 1,428 and 1,501, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/07/26 | Hanami Lab Nexus Nights - 1v1 Bologna | 8 | 1453 | 8° | 0–3 | -35 |
| 03/04/26 | Friday Night Riftbound Open Play Bologna | 5 | 1448 | 2° | 0–0–1 | -4 |
| 14/03/26 | NOXUS LEAGUE 2 Catania | 249 | 1576 | 234° | 0–1 | -9 |
| 08/03/26 | Hanami Lab Summoner Skirmish - March Bologna | 29 | 1526 | 15° | 2–3 | +4 |
| 24/02/26 | Hanami Lab Nexus Nights - 1v1 Bologna | 15 | 1525 | 2° | 2–0–2 | +40 |
| 21/02/26 | Super Saturday Standard Challenge - RQ Bologna Bologna | 505 | 1565 | 382° | 2–5 | -19 |
| 17/02/26 | Hanami Lab Nexus Nights - 1v1 Bologna | 19 | 1531 | 15° | 1–3–1 | -17 |
| 10/02/26 | Hanami Lab Spiritforged Pre-Rift Event Bologna | 24 | 1540 | 19° | 1–2–3 | -2 |
| 07/02/26 | Hanami Lab Spiritforged Pre-Rift Event Bologna | 14 | 1499 | 4° | 2–0–3 | +29 |
| 03/02/26 | martedì Evening Nexus Nights - 1v1 Bologna | 10 | 1508 | 6° | 1–1–2 | 0 |
| 11/01/26 | domenica Afternoon Nexus Nights - 1v1 Bologna | 6 | 1507 | 5° | 1–2 | -9 |
| 23/12/25 | martedì Evening Nexus Nights - 1v1 Bologna | 14 | 1525 | 12° | 1–3 | -36 |
| 14/12/25 | Hanami Lab Summoner Skirmish - December Bologna | 8 | 1537 | 6° | 1–2 | -15 |
| 09/12/25 | martedì Evening Nexus Nights - 1v1 Bologna | 12 | 1539 | 7° | 2–2 | +2 |
| 04/11/25 | Hanami Lab Nexus Night Bologna | 15 | — | 6° | 2–2 | +2 |
| 01/11/25 | Riftbound Origins Evening Release Event Bologna | 13 | — | 5° | 2–2 | -3 |
Form and consistency
On a 7-loss streak.
- Events with 100+ entrants 2 events 25%
- 16 to 99 3 events 25%
- Under 16 11 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TLN Zotta NL 1817 0–1
- Nike IT 1717 0–1
- Babuzze IT 1707 0–2
- Bifu3 IT 1694 0–1
- sbarlico IT 1663 0–2
- BLS93 IT 1662 1–0
- Fratml IT 1660 0–4
- Armleft883 IT 1658 1–1
- BALOStrUB777 IT 1620 0–1
- BurnedManga IT 1617 0–1
- MonaMour IT 1613 1–1
- raf28791 IT 1611 1–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →