← United States

Scissors

#17,051 in the world · #6,259 in United States · in the top 36% nationally. 6 official events, 10 matches won and 11 lost.

  • 1554±77Rating · margin ±77
  • 1586Average field · 588 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,565 points.
  • The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
  • They are 23 points away from the top 5,000: United States.

How the rating moved

Between 1,493 and 1,554, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
08/08/26 Saturday Evening Nexus Nights - 1v1 Hopewell 20 1556 2–1 +18
03/08/26 Monday Evening Nexus Nights - 1v1 Midlothian 27 1544 2–1 +28
01/08/26 Saturday Evening Nexus Nights - 1v1 Hopewell 14 1605 1–2 +1
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 547° 0–1 -13
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 872° 3–3 +27
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 649° 2–3 -7

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 42%
  • 16 to 99 2 events 67%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard