← Australia

Boldd

#4,357 in the world · #241 in Australia · in the top 9% nationally. 31 official events, 60 matches won and 32 lost.

  • 1664±35Rating · margin ±35
  • 1542Average field · 88 entr.
  • 7%vs top 5% (1–14)

What they have done so far

  • Has won 2 tournaments. The biggest one had 20 players entered.
  • Made top 8 24 times in 31 tournaments: 77% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,680 points.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 58 points away from the top 100: Australia.

How the rating moved

Between 1,480 and 1,675, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
24/08/26 Jolt Games - Monday Nexus Night Mitchell 16 1560 2–1 +3
22/08/26 Saturday Morning Vendetta Summoner Skirmish I Mitchell 16 1565 3–2 +9
17/08/26 Jolt Games - Monday Nexus Night Mitchell 16 1567 2–1 +11
14/08/26 Jolt Games - Friday Nexus Night Mitchell 15 1560 1–2 -27
10/08/26 Jolt Games - Nexus Nights - 1v1 Mitchell 17 1584 1–1 -7
07/08/26 Friday Evening Nexus Nights - 1v1 Mitchell 16 1556 2–0 +16
03/08/26 Jolt Games - Nexus Nights - 1v1 Mitchell 19 1582 2–1 +6
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 338° 4–3 -15
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 77° 4–1 +20
23/03/26 Jolt Games Nexus Nights - 1v1 Mitchell 16 1548 2–1 +5
21/03/26 Saturday Summoner Skirmish - March Belconnen 14 1507 4–1–1 +15
13/03/26 Jolt Games - Summoner Skirmish - March Mitchell 16 1586 2–2 -7
12/03/26 Thursday Evening Nexus Night weekly Canberra 26 1523 2–1 +2
07/03/26 Gungahlin Summoner Skirmish - March Gungahlin 18 1549 2–1–2 -1
26/02/26 Thursday Evening Nexus Night weekly Canberra 15 1518 3–0 +26
24/02/26 Tuesday Evening Riftbound Open Play Belconnen 20 1502 0–0–1 -3
23/02/26 Jolt Games Nexus Nights - 1v1 Mitchell 15 1576 3–0 +38
19/02/26 Thursday Evening Nexus Night weekly Canberra 13 1489 2–1 +3
17/02/26 Tuesday Evening Riftbound Open Play Belconnen 19 1482 0–0–1 -2
07/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Gungahlin 24 1537 2–1–1 +4
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Belconnen 48 1527 38° 0–2–1 -26
06/02/26 Saturday Morning Spiritforged Pre-Rift Event Canberra 15 1512 2–0–2 +15
06/02/26 Friday Evening Spiritforged Pre-Rift Event Mitchell 34 1543 3–0–1 +23
22/12/25 Jolt Games Nexus Nights - 1v1 Mitchell 16 1533 2–1 +11
15/12/25 Jolt Games Nexus Nights - 1v1 Mitchell 13 1549 1–2 +6
13/12/25 Saturday Summoner Skirmish - December Belconnen 13 1539 2–2 +3
08/12/25 Jolt Games Nexus Nights - 1v1 Mitchell 16 1525 2–1 +27
05/12/25 Jolt Games - Summoner Skirmish - December Mitchell 14 1539 10° 1–2 -27
01/12/25 Jolt Games Nexus Nights - 1v1 Mitchell 22 1513 2–1 +12
24/11/25 Jolt Games Nexus Nights - 1v1 Mitchell 23 1543 2–0–1 +44
07/11/25 Jolt Games - Riftbound Launch Event Mitchell 28 19° 0–1–2 -20

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 2 events 67%
  • 16 to 99 20 events 54%
  • Under 16 9 events 59%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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