← United States

SDG Igzolt

#1,338 in the world · #461 in United States · in the top 3% nationally. 35 official events, 83 matches won and 24 lost.

  • 1733±32Rating · margin ±32
  • 1540Average field · 25 entr.
  • 80%vs top 5% (4–1)

What they have done so far

  • Has won 2 tournaments. The biggest one had 21 players entered.
  • Made top 8 25 times in 35 tournaments: 71% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,751 points.
  • The toughest field they have faced averaged 1,595 points, across 14 entrants.
  • They are 30 points away from the top 250: United States.

How the rating moved

Between 1,539 and 1,733, across 35 events with history.

Last 35 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Chandler 16 1556 5–1–1 +8
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Mesa 17 1539 5–0–1 +35
06/08/26 Wednesday Night Riftbound Mesa 30 1526 3–0 +25
01/08/26 Saturday Afternoon Nexus Nights - 1v1 Mesa 26 1530 2–1 -4
04/04/26 Saturday Afternoon Nexus Nights - 1v1 Mesa 13 1556 10° 1–2 -24
04/04/26 Summoner Skirmish (APR) at Gamers Guild Tempe Tempe 27 1558 24° 1–2 -26
13/03/26 Thursday Evening Summoner Skirmish - March Tempe 14 1595 2–2 -10
21/02/26 Saturday Night Nexus Nights - 1v1 Mesa 20 1542 3–1 -4
14/02/26 Rekreation Games Friday Nexus Night Chandler 22 1538 3–0 +18
12/02/26 Wednesday Evening Spiritforged Pre-Rift Event Mesa 32 1543 2–1–1 -11
08/02/26 Member's Night: Spiritforged Pre-Rift Tempe 21 1565 3–0–1 +17
07/02/26 Rekreation Games Pre-Rift Event Chandler 28 1489 3–0 +21
07/02/26 Rekreation Games Spiritforged Pre-Rift Event Chandler 28 1492 3–0 +21
12/12/25 Thursday Evening Summoner Skirmish - December Tempe 15 1569 1–2 -22
30/11/25 Toy Temple Summoner Skirmish - December Tempe 17 1552 3–1 +12
29/11/25 Summoner Skirmish (DEC) at Gamers Guild NPHX Phoenix 50 1541 5–1–1 +27
29/11/25 Friday Evening Nexus Nights - 1v1 Gilbert 13 1538 3–0 +29
27/11/25 Thursday Evening Summoner Skirmish - December Tempe 15 1552 2–1–1 -3
27/11/25 Nexus Night Mesa 15 1556 1–2 -17
24/11/25 Riftbound Sealed Night 11/23/25 Tempe 31 1531 25° 0–1–1 -23
22/11/25 Saturday Afternoon Nexus Nights - 1v1 Mesa 21 1551 10° 2–2 -23
22/11/25 Rekreation Games Friday Nexus Night Chandler 23 1539 2–0–2 +3
21/11/25 Nexus Night Chandler 51 1509 3–0–3 +12
20/11/25 Nexus Night Mesa 22 1533 2–1 -1
19/11/25 Nexus Night at Gamers Guild Tempe 11/18/25 Tempe 26 1516 24° 0–0–1 -5
15/11/25 Saturday Afternoon Nexus Nights - 1v1 Mesa 25 1545 4–0 +24
14/11/25 Nexus Night Chandler 42 1533 2–0–1 +14
12/11/25 Nexus Night at Gamers Guild Tempe 11/11/25 Tempe 32 1528 28° 0–0–1 -4
11/11/25 Nexus Night at Gamers Guild NPHX Phoenix 21 1564 3–0–1 +24
08/11/25 Saturday Afternoon Nexus Night Mesa 27 1518 3–0–1 +21
08/11/25 Rekreation Games Friday Nexus Night Chandler 35 1530 15° 3–2–1 -19
07/11/25 Nexus Night Chandler 32 3–0 +50
06/11/25 Wednesday Evening Release Event Mesa 24 2–1 +14
04/11/25 Riftbound Release Event at Gamers Guild North Phoenix Phoenix 46 18° 1–0–1 +15
02/11/25 Saturday Evening Release Event Chandler 23 2–0–3 +39

Form and consistency

On a 1-loss streak.

  • 16 to 99 29 events 67%
  • Under 16 6 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard