← United States

SDG Charmaster

#165 in the world · #54 in United States · in the top 1% nationally. 85 official events, 218 matches won and 71 lost.

  • 1833±20Rating · margin ±20
  • 1544Average field · 47 entr.
  • 71%vs top 5% (17–7)

What they have done so far

  • Has won 8 tournaments. The biggest one had 29 players entered.
  • Made top 8 62 times in 85 tournaments: 73% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,595 points, across 14 entrants.
  • They are 2 points away from the top 50: United States.

How the rating moved

Between 1,613 and 1,833, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Evening Nexus Nights - 1v1 Tempe 16 1556 3–0 +12
30/08/26 Sunday Morning Vendetta Summoner Skirmish I Mesa 26 1577 6–0–2 +38
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Mesa 23 1594 3–1–2 -7
23/08/26 Mox Chandler Vendetta Summoner Skirmish I Chandler 29 1580 6–1 +13
22/08/26 Saturday Morning Vendetta Summoner Skirmish I Gilbert 19 1548 6–1–1 +14
21/08/26 Nexus Night August 20, 2026 Chandler 30 1568 3–0 +23
19/08/26 Tuesday Nexus Night Mesa 16 1551 2–1 -8
18/08/26 Monday Evening Vendetta Summoner Skirmish I Tempe 31 1568 3–2–1 -24
15/08/26 Saturday Afternoon Nexus Night - 1v1 Mesa 23 1534 19° 0–2 -37
14/08/26 Nexus Night August 13, 2026 Chandler 35 1529 3–0 +10
13/08/26 Wednesday Night Riftbound Mesa 31 1553 3–0 +13
12/08/26 Tuesday Nexus Night Mesa 22 1557 3–0 +13
09/08/26 Sunday Nexus Nights - Constructed Tempe 24 1571 3–0 +19
08/08/26 Saturday Afternoon Nexus Nights - 1v1 Mesa 28 1543 3–0 +23
07/08/26 Nexus Night August 06, 2026 Chandler 38 1525 12° 2–1 -2
06/08/26 Wednesday Night Riftbound Mesa 30 1526 25° 0–2 -42
05/08/26 Tuesday Nexus Night Mesa 15 1561 2–0 +10
01/08/26 Saturday Afternoon Nexus Nights - 1v1 Mesa 26 1530 3–0 +14
01/04/26 Tuesday Nexus Night 3-31-2026 Mesa 18 1490 3–0 +14
29/03/26 Sunday Nexus Night Tempe 12 1534 2–1 -10
22/03/26 Toy Temple Summoner Skirmish - March Tempe 15 1585 1–1 -10
21/03/26 Summoner Skirmish - March Chandler 17 1567 6–0–1 +43
19/03/26 Wednesday Night Riftbound Mesa 14 1553 2–1 -3
18/03/26 Tuesday Nexus Night 3-17 Mesa 12 1523 3–0 +16
15/03/26 Summoner Skirmish March 15, 2026 Mesa 18 1536 5–2 +2
13/03/26 Thursday Evening Summoner Skirmish - March Tempe 14 1595 4–1–1 +22
12/03/26 Wednesday Night Riftbound Mesa 27 1523 3–0 +19
07/03/26 Summoner Skirmish (MAR) at Gamers Guild Tempe Tempe 31 1589 10° 3–2 -1
05/03/26 Wednesday Evening Nexus Nights - 1v1 Mesa 16 1564 2–1 -2
01/03/26 Regional Rebound - RQ Las Vegas Las Vegas 418 1592 88° 4–2 +18
28/02/26 Super Saturday Standard Challenge - RQ Las Vegas Las Vegas 457 1573 57° 5–2 +30
28/02/26 Super Nexus Night - RQ Las Vegas Las Vegas 972 1553 752° 1–3 -48
26/02/26 Wednesday Evening Nexus Nights - Multiplayer Mesa 20 1528 3–0 +18
23/02/26 Riftbound Spiritforged Sealed Night at Gamers Guild Tempe 2/22/2026 Tempe 38 1545 3–0–1 +18
22/02/26 Riftbound Worlds Bundle Tournament - 2/22 @ 1:00 PM Chandler 27 1568 26° 1–2 -19
21/02/26 Saturday Night Nexus Nights - 1v1 Mesa 20 1542 3–1 +19
21/02/26 Riftbound Spiritforged Draft Night at Gamers Guild Tempe 2/20/2026 Tempe 17 1547 1–2–2 -26
19/02/26 Wednesday Evening Nexus Nights - Multiplayer Mesa 20 1542 2–0 +13
18/02/26 Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 2/17/2026 Tempe 37 1532 13° 2–1 -3
15/02/26 Spiritforged Post-Rift Event Chandler 47 1538 44° 0–2 -33

Form and consistency

On a 6-win streak.

  • Events with 100+ entrants 3 events 59%
  • 16 to 99 65 events 67%
  • Under 16 17 events 66%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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