SenpaiNeedAhegao
#44,268 in the world · #2,548 in Australia · in the top 93% nationally. 5 official events, 0 matches won and 9 lost.
- 1377±102Rating · margin ±102
- 1552Average field · 16 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their peak is 1,500 points, reached in November 2025: today they sit 123 points below it.
- The toughest field they have faced averaged 1,589 points, across 19 entrants.
- They are 10 points away from the top 2,500: Australia.
How the rating moved
Between 1,377 and 1,500, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/03/26 | Riftbound Nexus Night 1v1 Penrith | 12 | 1547 | 12° | 0–3 | -31 |
| 31/01/26 | Riftbound Nexus Night 1v1 - Mega Games Penrith | 16 | 1514 | 13° | 0–1–1 | 0 |
| 17/01/26 | Nexus Night 1v1 - Mega Games Penrith | 16 | 1557 | 14° | 0–2–1 | -24 |
| 06/12/25 | Summoner Skirmish - Mega Games Penrith | 19 | 1589 | 15° | 0–3 | -68 |
| 08/11/25 | Riftbound Release Event - Mega Games 478 High St | 29 | — | 6° | 0–0–2 | 0 |
Form and consistency
On a 13-loss streak.
- 16 to 99 4 events 0%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- flashed AU 1734 0–1
- DGZBODZ5 AU 1732 0–1
- Galoot AU 1616 0–1
- spongebob AU 1615 0–1
- Intenzity AU 1599 0–1
- Swiftrogue AU 1584 0–1
- racoon2161 AU 1536 0–1
- waterspear AU 1508 0–1
- Mitch Rhys AU 1507 0–1
- PancakeOnSyrup AU 1502 0–1
- Israkari AU 1401 0–1
- Amazonite AU 1393 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →