shiftykent91
#32,566 in the world · #1,811 in Australia · in the top 67% nationally. 5 official events, 4 matches won and 5 lost.
- 1468±104Rating · margin ±104
- 1525Average field · 298 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their peak is 1,541 points, reached in February 2026: today they sit 73 points below it.
- The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
- They are 78 points away from the top 1,000: Australia.
How the rating moved
Between 1,468 and 1,541, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 1039° | 1–3–1 | -44 |
| 02/03/26 | Competitive 1v1 Nexus Night - Elemental Arcade Skirmish Camp Gosford | 13 | 1511 | 6° | 1–2 | -29 |
| 18/02/26 | Elemental Arcade Midweek Nexus Night - 1v1 Gosford | 17 | 1530 | 6° | 1–0–1 | +17 |
| 11/02/26 | Wednesday Night 2v2 Pre-Rift Spiritforged Gosford | 23 | 1486 | 18° | 0–0–1 | -2 |
| 07/02/26 | Saturday Evening Spiritforged Pre-Rift Event Gosford | 30 | 1532 | 22° | 1–0 | +26 |
Form and consistency
On a 4-loss streak.
- Events with 100+ entrants 1 events 20%
- 16 to 99 3 events 50%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Fatalslash AU 1573 0–1
- Addelex AU 1572 1–0
- CimotaFire NZ 1571 0–1
- Zula AU 1567 0–1
- EvDawwgs AU 1515 0–1
- hurlythelotus AU 1495 0–1
- VaporourWolf AU 1472 0–1
- Sonder AU 1471 1–0
- Who Fed Ivern AU 1458 1–0
- SidBobTimmyJoe AU 1451 0–1
- Hisaragi AU 1439 0–1
- ShaiHalud AU 1438 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →