← Australia

shiftykent91

#32,566 in the world · #1,811 in Australia · in the top 67% nationally. 5 official events, 4 matches won and 5 lost.

  • 1468±104Rating · margin ±104
  • 1525Average field · 298 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their peak is 1,541 points, reached in February 2026: today they sit 73 points below it.
  • The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
  • They are 78 points away from the top 1,000: Australia.

How the rating moved

Between 1,468 and 1,541, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 1039° 1–3–1 -44
02/03/26 Competitive 1v1 Nexus Night - Elemental Arcade Skirmish Camp Gosford 13 1511 1–2 -29
18/02/26 Elemental Arcade Midweek Nexus Night - 1v1 Gosford 17 1530 1–0–1 +17
11/02/26 Wednesday Night 2v2 Pre-Rift Spiritforged Gosford 23 1486 18° 0–0–1 -2
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Gosford 30 1532 22° 1–0 +26

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 1 events 20%
  • 16 to 99 3 events 50%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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