← Australia

Zula

#14,967 in the world · #797 in Australia · in the top 30% nationally. 15 official events, 24 matches won and 16 lost.

  • 1567±57Rating · margin ±57
  • 1521Average field · 71 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Has won 1 tournament. The biggest one had 23 players entered.
  • Made top 8 8 times in 15 tournaments: 53% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,581 points.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 46 points away from the top 500: Australia.

How the rating moved

Between 1,475 and 1,567, across 15 events with history.

Last 15 events

Date Event Entrants Field Pos. Record Rating
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 246° 3–2 +7
20/03/26 Saturday Morning Summoner Skirmish - March Tuggerah 14 1580 1–1 +3
13/03/26 Elemental Arcade Friday Evening Origins Draft Gosford 14 1524 2–1 +16
11/03/26 Mighty Cool Games - Wednesday Evening Nexus Nights 1v1 Hornsby 21 1519 1–0–2 +8
02/03/26 Competitive 1v1 Nexus Night - Elemental Arcade Skirmish Camp Gosford 13 1511 3–1 +23
25/02/26 Elemental Arcade Midweek Nexus Night - 1v1 Gosford 17 1523 0–1–1 -7
18/02/26 Elemental Arcade Midweek Nexus Night - 1v1 Gosford 17 1530 1–0–2 +11
11/02/26 Wednesday Night 2v2 Pre-Rift Spiritforged Gosford 23 1486 0–0–1 0
07/02/26 Sunday Morning Spiritforged Pre-Rift Event Tuggerah 30 1510 12° 2–1 +11
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Gosford 30 1532 2–1 +20
02/01/26 Good Games Top Ryde - Jan Summoner Skirmish Top Ryde City 29 1526 2–2 -12
16/12/25 Good Games Top Ryde - Riftbound Weekly Play Top Ryde City 16 1462 14° 1–2–1 -38
30/11/25 Elemental Arcade Summoner Skirmish - December Cycle Gosford 20 1528 13° 2–3 -26
22/11/25 Sunday Morning Nexus @ NJC Tuggerah 29 1480 2–1 +17
08/11/25 Good Games Top Ryde - Riftbound - Release Event (Sealed) Blaxland Rd 23 2–0–3 +34

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 60%
  • 16 to 99 11 events 42%
  • Under 16 3 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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