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SidiousONE

#36,086 in the world · #13,352 in United States · in the top 77% nationally. 7 official events, 11 matches won and 16 lost.

  • 1447±69Rating · margin ±69
  • 1578Average field · 1,289 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their peak is 1,521 points, reached in February 2026: today they sit 74 points below it.
  • The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
  • They are 130 points away from the top 5,000: United States.

How the rating moved

Between 1,447 and 1,521, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
21/06/26 Regional Rebound - RQ Hartford Sunday 11am Hartford 692 1577 542° 1–4 -27
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 824° 4–4 -3
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 640° 1–1 +15
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 1289° 1–3 -29
07/02/26 Turbulent Spiritforged Pre-Rift Event Sioux Falls 16 12° 1–2 -30
06/02/26 Friday Mid-Day Spiritforged Pre-Rift Event Sioux Falls 16 2–1 +20
31/10/25 Riftbound Release Party! Sioux Falls 13 1–1–2 +1

Form and consistency

On a 6-loss streak.

  • Events with 100+ entrants 4 events 37%
  • 16 to 99 2 events 50%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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