Simon94ss
#45,199 in the world · #3,815 in Italy · in the top 92% nationally. 16 official events, 15 matches won and 39 lost.
- 1363±48Rating · margin ±48
- 1518Average field · 9 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Made top 8 11 times in 16 tournaments: 69% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,565 points, across 14 entrants.
- They are 114 points away from the top 2,500: Italy.
How the rating moved
Between 1,358 and 1,461, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | Domenica Pomeriggio Nexus Night Rome | 6 | 1492 | 5° | 1–2 | +1 |
| 20/08/26 | 6° Tappa Runes League La Tana Terni | 12 | 1519 | 9° | 1–3 | -6 |
| 10/08/26 | RNC Tappa 6 Oblivion Nexus Terni | 8 | 1485 | 7° | 1–2 | -7 |
| 02/08/26 | Domenica Pomeriggio Nexus Night Rome | 14 | 1542 | 12° | 1–3 | -8 |
| 19/07/26 | Domenica Pomeriggio Nexus Night Rome | 12 | 1513 | 5° | 2–2 | +25 |
| 12/07/26 | Sunday Morning Summoner Skirmish - July Terni | 8 | 1506 | 8° | 0–3 | -26 |
| 04/07/26 | Summoner Skirmish - July Rieti | 6 | 1535 | 6° | 0–3 | -20 |
| 28/06/26 | Oblivion Nexus Summoner Skirmish - July Terni | 10 | 1520 | 2° | 3–3 | +22 |
| 20/06/26 | 1° Tappa Runes League - ManaFlow Rieti | 8 | 1507 | 6° | 1–2 | +5 |
| 14/06/26 | Summoner Skirmish - June Rieti | 14 | 1565 | 11° | 1–3 | -18 |
| 29/05/26 | Nexus Night // ManaFlow Rieti | 7 | 1505 | 5° | 1–2 | -4 |
| 17/05/26 | Sunday Afternoon Nexus Nights - 1v1 Terni | 10 | 1544 | 9° | 0–2–1 | -16 |
| 08/05/26 | Nexus Night - Manaflow Rieti | 9 | 1526 | 6° | 2–1 | +40 |
| 26/04/26 | Summoner Skirmish - April Rieti | 10 | 1551 | 9° | 1–3 | -22 |
| 18/04/26 | Saturday Afternoon Nexus Nights - 1v1 Rieti | 6 | 1452 | 6° | 0–3 | -64 |
| 10/04/26 | Friday Night Nexus Nights - 1v1 Rieti | 7 | 1521 | 5° | 0–2 | -39 |
Form and consistency
On a 2-loss streak.
- Under 16 16 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- NikoGraziano IT 1789 0–2
- Medesis99 IT 1730 1–2
- FreeDom95 IT 1726 0–1
- BIackshark IT 1690 0–2
- nilde790 IT 1689 0–1
- Tette Rifatte IT 1649 0–3
- Draenis IT 1614 0–1
- RedFerdy IT 1608 1–3
- Giesswein IT 1603 1–0
- OverPenguin IT 1587 0–1
- Antar3s27 IT 1586 0–1
- Oblivion IT 1577 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →