Sir Goose
#24,286 in the world · #993 in United Kingdom · in the top 54% nationally. 5 official events, 8 matches won and 9 lost.
- 1513±87Rating · margin ±87
- 1529Average field · 16 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,545 points.
- The toughest field they have faced averaged 1,543 points, across 17 entrants.
- They are 65 points away from the top 500: United Kingdom.
How the rating moved
Between 1,466 and 1,513, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/03/26 | Sunday Morning Summoner Skirmish - March BS16 5HH | 17 | 1543 | 10° | 2–2 | +5 |
| 27/03/26 | Friday Night Evening - Nexus Night 1v1 BS16 5HH | 13 | 1508 | 6° | 2–1 | +23 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event BS16 5HH | 16 | 1539 | 10° | 2–2–1 | +19 |
| 28/11/25 | Card Catcher Shop - Friday Evening Nexus Night BS16 5HH | 16 | 1522 | 13° | 0–2 | -37 |
| 07/11/25 | Card Catcher Shop - Friday Evening Nexus Night BS16 5HH | 18 | 1534 | 9° | 2–2–1 | +3 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 38%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- rayd3rs GB 1782 0–1
- DieselnoiTCG GB 1682 0–1
- DownBad4Evelynn GB 1645 1–0
- B0WSH GB 1618 0–1
- PillοwPrincess GB 1614 0–2
- TheVoidmare GB 1592 0–2
- Tallsword GB 1590 0–1
- SeaKannon GB 1541 1–0
- Pogmatic GB 1536 1–0
- Nish GB 1510 1–0
- kazodane GB 1504 0–1
- this time GB 1497 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →