Slopyshark
#11,295 in the world · #4,134 in United States · in the top 24% nationally. 5 official events, 12 matches won and 7 lost.
- 1593±88Rating · margin ±88
- 1535Average field · 28 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their all-time peak is 1,631 points.
- The toughest field they have faced averaged 1,579 points, across 34 entrants.
- They are 38 points away from the top 2,500: United States.
How the rating moved
Between 1,526 and 1,612, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/11/25 | RWT Collective - Summoner Skirmish Los Angeles | 34 | 1579 | 20° | 1–2 | -19 |
| 22/11/25 | RWT Collective - Nexus Night Los Angeles | 14 | 1497 | 4° | 3–1 | +22 |
| 20/11/25 | RWT Collective - Nexus Night Los Angeles | 26 | 1540 | 2° | 4–1 | +64 |
| 15/11/25 | RWT Collective - Nexus Night Los Angeles | 19 | 1530 | 10° | 1–1–2 | -5 |
| 06/11/25 | RWT Collective - Nexus Night Los Angeles | 48 | 1527 | 15° | 3–2 | +31 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 53%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Employee 427 US 1800 0–1
- Construct US 1704 0–1
- Azurn US 1678 0–1
- Bababababa8aka US 1647 1–0
- Damian US 1642 1–0
- TwoWonThree US 1634 1–0
- TSS LullabyAnto US 1622 0–1
- Dezumu US 1610 0–1
- Corvo US 1596 1–0
- i love tft US 1573 1–0
- eXyu US 1561 1–0
- blueCRAYon2 US 1559 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →