← Germany

Smol Munchkin

#27,721 in the world · #1,621 in Germany · in the top 58% nationally. 5 official events, 11 matches won and 13 lost.

  • 1495±70Rating · margin ±70
  • 1551Average field · 184 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 13 players entered.
  • Made top 8 3 times in 5 tournaments: 60% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,571 points, reached in February 2026: today they sit 76 points below it.
  • The toughest field they have faced averaged 1,588 points, across 626 entrants.
  • They are 60 points away from the top 1,000: Germany.

How the rating moved

Between 1,477 and 1,571, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
16/08/26 Vendetta Sunday Special Kaiserslautern 63 1559 24° 3–3 +18
15/08/26 Riftbound Showdown Series Germany 15.-16.08.2026 Obere Langgasse 33 626 1588 573° 1–6 -94
20/02/26 Friday Evening Nexus Nights - 1v1 Merzig 13 1517 2–0–1 +40
07/02/26 Battle Bear KL Spiritforged Pre-Rift Event - 07.02.2026 Kaiserslautern 32 1540 3–2 +30
22/11/25 Samstag Evening Nexus Night Dillingen/Saar 14 2–2 +1

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 14%
  • 16 to 99 2 events 55%
  • Under 16 2 events 57%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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