← United States

Soliara

#5,165 in the world · #1,843 in United States · in the top 11% nationally. 30 official events, 63 matches won and 42 lost.

  • 1653±33Rating · margin ±33
  • 1548Average field · 228 entr.
  • 11%vs top 5% (1–8)

What they have done so far

  • Made top 8 15 times in 30 tournaments: 50% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,661 points.
  • The toughest field they have faced averaged 1,607 points, across 15 entrants.
  • They are 37 points away from the top 1,000: United States.

How the rating moved

Between 1,470 and 1,653, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Morning Vendetta Summoner Skirmish I Kent 18 1565 4–2–1 +14
27/08/26 Weekly Nexus Nights! - 2v2 - 8/26 Kent 26 1482 2–1 -3
20/08/26 Weekly Nexus Nights! - 1v1 - 8/19 Kent 24 1527 11° 2–1 +3
13/08/26 Weekly Nexus Nights! - 1v1 - 8/12 Kent 31 1549 15° 1–1–1 -14
06/08/26 Weekly Nexus Nights! - 1v1 - 8/05 Kent 34 1524 3–0 +30
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 269° 4–2–1 +23
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 791° 2–3 -22
22/03/26 Wizards Keep Games Summoner Skirmish - March Kent 16 1592 10° 1–1–1 -10
19/03/26 Weekly Nexus Night! - 1v1 - 3/18 Kent 28 1535 13° 1–1–1 -3
14/03/26 21+ Saturday Afternoon Summoner Skirmish - March Seattle 12 1561 2–1–1 +11
08/03/26 March Summoner Skirmish Enumclaw 15 1607 3–1–1 +26
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 697° 4–4 -17
27/02/26 Pre-Regional Challenge - RQ Las Vegas Las Vegas 797 1604 220° 4–2 +29
26/02/26 Weekly Nexus Night! - 1v1 - 2/25 Kent 32 1522 2–0–1 +19
14/02/26 Spiritforged Pre-Rift #2 Enumclaw 20 1567 16° 1–2 -17
13/02/26 Spiritforged Pre-Rift #1 Enumclaw 40 1547 3–0–1 +31
12/02/26 Wednesday Afternoon Spiritforged Pre-Rift Event Kent 36 1506 20° 1–2–1 -26
07/02/26 Saturday Spiritforged Pre-Rift Event Kent 26 1520 2–1–1 +10
05/02/26 Wednesday Nexus Nights! - 1v1 - 2/4 Kent 19 1501 2–0 +22
06/01/26 Mox Bellevue Nexus Night Bellevue 36 1530 2–1 +11
01/01/26 Weekly Nexus Nights - 1v1 - 12/31 Kent 25 1560 2–1 +17
14/12/25 Sunday Riftbound Case Tournament - 1v1 Fridley 64 1568 40° 1–4 -35
11/12/25 Weekly Evening Nexus Nights - 1v1 - 12/10 Kent 26 1525 2–1 +10
07/12/25 Sunday Afternoon Summoner Skirmish - December Kent 27 1517 5–1 +74
30/11/25 December Summoner Skirmish Enumclaw 23 1553 18° 1–4 -48
27/11/25 Weekly Nexus Night - 1v1 11/26 Kent 23 1523 14° 1–2 -24
21/11/25 Riftbound Nexus Night Enumclaw 17 3–1 +37
20/11/25 Weekly Nexus Nights - 1v1 11/19 Kent 22 1523 2–1 +27
06/11/25 Wednesday Evening Riftbound Open Play Kent 18 11° 0–1 -21
01/11/25 Riftbound Origins Release Event Kent 22 15° 0–0–2 -1

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 4 events 54%
  • 16 to 99 24 events 53%
  • Under 16 2 events 56%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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