← United States

Someonericher

#24,286 in the world · #8,877 in United States · in the top 51% nationally. 6 official events, 12 matches won and 13 lost.

  • 1513±67Rating · margin ±67
  • 1539Average field · 24 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,546 points.
  • The toughest field they have faced averaged 1,564 points, across 13 entrants.
  • They are 64 points away from the top 5,000: United States.

How the rating moved

Between 1,500 and 1,536, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
01/08/26 Friday Nexus Night Phoenix 13 1564 1–2 -10
26/11/25 J & J Nexus Nights Glendale 23 1537 13° 1–2–2 -13
19/11/25 J & J Nexus Nights Glendale 20 1539 3–2 +36
12/11/25 J & J Nexus Night Glendale 26 1520 15° 2–3 -20
08/11/25 Rekreation Games Friday Nexus Night Chandler 35 1530 3–2–1 +16
02/11/25 LDXP Tacoma 2025 Riftbound Release Weekend Constructed Tournament Sunday 9:00am Tacoma 28 1546 14° 2–2–1 +4

Form and consistency

On a 2-loss streak.

  • 16 to 99 5 events 42%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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