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← Australia

Sonicdog1996

#35,755 in the world · #2,004 in Australia · in the top 74% nationally. 10 official events, 12 matches won and 19 lost.

  • 1449±61Rating · margin ±61
  • 1533Average field · 329 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 4 times in 10 tournaments: 40% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,553 points.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 97 points away from the top 1,000: Australia.

How the rating moved

Between 1,448 and 1,530, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
03/08/26 Monday Evening Nexus Night Brookvale 12 1534 1–2 +1
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 904° 2–4 -7
15/05/26 Super Nexus Night - RQ Sydney Friday 8pm Grand Parade 713 1523 650° 0–2 -19
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 707° 0–2 -28
23/03/26 Monday Nexus Night Brookvale 12 1527 1–2–1 -6
23/02/26 Monday Evening Nexus Night Brookvale 15 1512 1–1–2 -13
16/02/26 Monday Evening Nexus Nights - 1v1 Brookvale 14 1512 1–2 -9
10/02/26 Good Games Top Ryde - Riftbound: Spiritforged Pre-Rift Event (Tuesday Night) Top Ryde City 42 1510 16° 2–1 +5
06/02/26 Friday Spiritforged Pre-Rift Event Brookvale 30 1523 12° 2–1–1 +22
06/12/25 Saturday Summoner Skirmish - December Brookvale 15 2–2 +3

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 3 events 20%
  • 16 to 99 2 events 57%
  • Under 16 5 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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