← Australia

Lucius

#31,494 in the world · #1,744 in Australia · in the top 64% nationally. 7 official events, 10 matches won and 12 lost.

  • 1474±81Rating · margin ±81
  • 1549Average field · 25 entr.
  • vs top 5%

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,571 points.
  • The toughest field they have faced averaged 1,590 points, across 14 entrants.
  • They are 72 points away from the top 1,000: Australia.

How the rating moved

Between 1,474 and 1,556, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
01/03/26 Sunday Evening 1v1 Nexus Event North Lakes 17 1543 12° 1–2 -7
12/02/26 Thursday Evening Nexus Nights - 1v1 363 Gympie Rd 19 1559 16° 1–2 -9
06/02/26 Friday Evening Spiritforged Pre-Rift Event 363 Gympie Rd 52 1531 25° 0–2 -38
15/12/25 ODYSSEY TCG | DECEMBER SUMMONER SKIRMISH Morayfeild 14 1590 2–2 -2
06/12/25 Saturday Morning Summoner Skirmish - December 363 Gympie Rd 31 1557 18° 2–3 -26
30/11/25 Sovereign 1v1 Weekly Nexus Event North Lakes 18 1512 2–1 +18
21/11/25 Friday Evening Nexus Nights - 1v1 363 Gympie Rd 17 2–0–1 +38

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 42%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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