StarHtr17
#15,129 in the world · #47 in Indonesia · in the top 45% nationally. 5 official events, 10 matches won and 5 lost.
- 1566±85Rating · margin ±85
- 1509Average field · 25 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 13 players entered.
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their all-time peak is 1,593 points.
- The toughest field they have faced averaged 1,516 points, across 22 entrants.
- They are 38 points away from the top 25: Indonesia.
How the rating moved
Between 1,532 and 1,566, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | HICE Nexus 1v1 (Friday) Kabupaten Tangerang | 28 | 1500 | 9° | 3–1 | +34 |
| 23/08/26 | Vendetta Summoner Skirmish I - HICE Gaming Kabupaten Tangerang | 26 | 1512 | 24° | 0–1 | -19 |
| 14/08/26 | HICE Nexus 1v1 (Friday) Kabupaten Tangerang | 22 | 1516 | 7° | 2–2 | -10 |
| 12/08/26 | Wednesday Shumitako HQ Constructed Tangerang | 17 | — | 6° | 2–1–2 | +1 |
| 09/08/26 | HICE Nexus 1v1 (Sunday) Kabupaten Tangerang | 13 | — | 1° | 3–0 | +60 |
Form and consistency
On a 3-win streak.
- 16 to 99 4 events 50%
- Under 16 1 events 100%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Silvercrown ID 1646 0–1
- KZT ID 1642 0–1
- Scan ID 1627 0–1
- K0ntolodon ID 1604 1–0
- giantcrabi ID 1592 1–0
- Mordegaiser ID 1586 1–0
- Rokaenji ID 1538 0–1
- n1c0201 ID 1538 1–0
- kuutjeeng ID 1521 2–0
- Chimame ID 1503 0–1
- kaiTo ID 1493 1–0
- AmpereMeter ID 1485 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →