kaiTo
#28,065 in the world · #82 in Indonesia · in the top 79% nationally. 6 official events, 12 matches won and 11 lost.
- 1493±73Rating · margin ±73
- 1511Average field · 25 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,564 points.
- The toughest field they have faced averaged 1,517 points, across 22 entrants.
- They are 68 points away from the top 50: Indonesia.
How the rating moved
Between 1,493 and 1,534, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | HICE Nexus 1v1 (Friday) Kabupaten Tangerang | 28 | 1500 | 12° | 2–2 | -9 |
| 23/08/26 | Vendetta Summoner Skirmish I - HICE Gaming Kabupaten Tangerang | 26 | 1512 | 15° | 2–3 | -32 |
| 21/08/26 | HICE Nexus 1v1 (Friday) Kabupaten Tangerang | 22 | 1517 | 6° | 3–1 | +34 |
| 18/08/26 | JadiFun Tuesday August 18, 2026 - Constructed Kabupaten Tangerang | 12 | — | 9° | 1–2 | -21 |
| 14/08/26 | HICE Nexus 1v1 (Friday) Kabupaten Tangerang | 22 | 1516 | 8° | 2–2 | -3 |
| 09/08/26 | HICE Nexus 1v1 (Sunday) Kabupaten Tangerang | 13 | — | 3° | 2–1 | +24 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 53%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KZT ID 1642 0–1
- Kei ID 1604 1–0
- Trash ID 1591 0–1
- Kiddto ID 1584 1–0
- StarHtr17 ID 1566 0–1
- WeebCommander69 ID 1565 1–0
- Avena20 ID 1561 0–1
- kinghil7 ID 1545 1–1
- Tempestissimo ID 1536 1–1
- Feitan ID 1525 0–1
- Veen1 ID 1521 0–1
- AmpereMeter ID 1485 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →