Avena20
#15,943 in the world · #50 in Indonesia · in the top 48% nationally. 5 official events, 14 matches won and 10 lost.
- 1561±70Rating · margin ±70
- 1548Average field · 68 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,584 points.
- The toughest field they have faced averaged 1,555 points, across 31 entrants.
- They are 43 points away from the top 25: Indonesia.
How the rating moved
Between 1,519 and 1,562, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Rift of Legends Day 1 Standard Kota Jakarta Pusat | 180 | 1543 | 45° | 4–3 | +6 |
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Kabupaten Tangerang | 21 | 1554 | 7° | 2–2 | -7 |
| 18/08/26 | JadiFun Tuesday August 18, 2026 - Constructed Kabupaten Tangerang | 12 | — | 3° | 2–1 | +15 |
| 09/08/26 | Day 2 Indonesia Polri Youth Movement Kota Tangerang | 31 | 1555 | 7° | 3–2–1 | +28 |
| 08/08/26 | Indonesia Youth Movement 2026 Tournament Flight #2 Kota Jakarta Pusat | 38 | 1540 | 9° | 3–2 | +19 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 57%
- 16 to 99 3 events 53%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Junio ID 1781 0–1
- Silvercrown ID 1646 0–1
- Pendekar Gabut ID 1641 0–1
- CTR Safeguard ID 1640 0–1
- Fool ID 1636 0–1
- Botx123 ID 1625 0–1
- solnix ID 1625 0–1
- Tria3a ID 1624 0–1
- Jester ID 1613 0–1
- ThrowHart ID 1606 1–0
- giantcrabi ID 1592 0–1
- Lucfre ID 1581 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →