← Indonesia

Botx123

#7,569 in the world · #17 in Indonesia · in the top 17% nationally. 5 official events, 15 matches won and 7 lost.

  • 1625±73Rating · margin ±73
  • 1543Average field · 75 entr.
  • vs top 5%

What they have done so far

  • Has won 2 tournaments. The biggest one had 21 players entered.
  • Made top 8 3 times in 5 tournaments: 60% of the time.
  • Their all-time peak is 1,676 points.
  • The toughest field they have faced averaged 1,554 points, across 21 entrants.
  • They are 17 points away from the top 10: Indonesia.

How the rating moved

Between 1,552 and 1,663, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Kecamatan Serpong Utara 24 1531 18° 1–3 -38
29/08/26 Rift of Legends Day 1 Standard Kota Jakarta Pusat 180 1543 30° 5–2 +33
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Kabupaten Tangerang 21 1554 5–1 +78
18/08/26 JadiFun Tuesday August 18, 2026 - Constructed Kabupaten Tangerang 12 1–1–1 -8
01/08/26 Saturday Afternoon Nexus Nights - 1v1 Kecamatan Serpong Utara 14 3–0 +60

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 1 events 71%
  • 16 to 99 2 events 60%
  • Under 16 2 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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