HoRcRuKz
#18,493 in the world · #59 in Indonesia · in the top 56% nationally. 6 official events, 12 matches won and 10 lost.
- 1545±64Rating · margin ±64
- 1532Average field · 63 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Their all-time peak is 1,600 points.
- The toughest field they have faced averaged 1,555 points, across 31 entrants.
- They are 16 points away from the top 50: Indonesia.
How the rating moved
Between 1,484 and 1,567, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | WTG Sunday Vendetta Summoner Skirmish I Kota Bekasi | 16 | 1491 | 11° | 2–2 | -11 |
| 29/08/26 | Rift of Legends Day 1 Standard Kota Jakarta Pusat | 180 | 1543 | 64° | 3–3–1 | +7 |
| 15/08/26 | HOBBYSTATION X AFA.id Spirit Blossom CUP 2026 Kabupaten Tangerang | 52 | 1532 | 29° | 2–2–2 | -18 |
| 09/08/26 | Day 2 Indonesia Polri Youth Movement Kota Tangerang | 31 | 1555 | 11° | 2–0–3 | +53 |
| 08/08/26 | Indonesia Youth Movement 2026 Tournament Flight #2 Kota Jakarta Pusat | 38 | 1540 | 15° | 2–1–2 | +30 |
| 05/08/26 | Wednesday Nexus Night Kecamatan Kebayoran Lama | 18 | — | 13° | 1–2 | -16 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 1 events 43%
- 16 to 99 5 events 39%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Viehl ID 1704 1–0
- Rsumana ID 1650 0–1
- Pendekar Gabut ID 1641 0–1
- Botx123 ID 1625 1–0
- dwarlord ID 1625 0–1
- Jester ID 1613 0–2
- Jimi ID 1605 0–1
- Kei ID 1604 0–1
- cezzykozzy ID 1594 0–1
- GoatDude ID 1585 0–1
- CGT Defakk ID 1583 1–0
- Eggroll ID 1569 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →