Tria3a
#7,659 in the world · #19 in Indonesia · in the top 19% nationally. 6 official events, 18 matches won and 10 lost.
- 1624±63Rating · margin ±63
- 1537Average field · 68 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,653 points.
- The toughest field they have faced averaged 1,543 points, across 180 entrants.
- They are 18 points away from the top 10: Indonesia.
How the rating moved
Between 1,461 and 1,624, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Kota Jakarta Selatan | 43 | 1539 | 5° | 3–2–1 | +7 |
| 29/08/26 | Rift of Legends Day 1 Standard Kota Jakarta Pusat | 180 | 1543 | 11° | 5–1–2 | +58 |
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 Kota Jakarta Selatan | 26 | 1537 | 11° | 2–2 | -9 |
| 09/08/26 | Sunday Afternoon Nexus Nights - 1v1 Kota Jakarta Selatan | 22 | 1527 | 6° | 3–1 | +31 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 Kota Jakarta Selatan | 32 | — | 5° | 4–1 | +76 |
| 02/08/26 | Sunday Afternoon Nexus Nights - 1v1 Kota Jakarta Selatan | 20 | — | 16° | 1–3 | -39 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 1 events 63%
- 16 to 99 5 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DarkenWalker ID 1668 1–0
- Geoff ID 1661 0–1
- fadhil Riphat ID 1644 1–0
- Pendekar Gabut ID 1641 1–0
- Fool ID 1636 0–1
- Quill ID 1627 0–1
- dwarlord ID 1625 1–0
- Kuruminz ID 1589 0–1
- rednose93 ID 1588 0–1
- Saizarus ID 1585 1–0
- yebnus ID 1582 1–1
- Xallorev ID 1577 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →