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Kuruminz

#11,816 in the world · #36 in Indonesia · in the top 35% nationally. 8 official events, 18 matches won and 12 lost.

  • 1589±63Rating · margin ±63
  • 1530Average field · 21 entr.
  • vs top 5%

What they have done so far

  • Has won 2 tournaments. The biggest one had 16 players entered.
  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their peak is 1,615 points, reached in August 2026: today they sit 26 points below it.
  • The toughest field they have faced averaged 1,574 points, across 16 entrants.
  • They are 15 points away from the top 25: Indonesia.

How the rating moved

Between 1,476 and 1,615, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Kota Jakarta Selatan 43 1539 4–2 +22
25/08/26 Tuesday Afternoon Vendetta Summoner Skirmish I Jakarta Utara 21 1527 15° 0–3–1 -48
20/08/26 ARKHIVE NEXUS NIGHT - Riftbound Weekly Jakarta Timur 15 1509 4–0 +65
15/08/26 CUBE'S VENDETTA NEXUS NIGHT 15/08/26 Jakarta Utara 15 1548 12° 0–2 -45
14/08/26 CUBE'S VENDETTA NEXUS NIGHT 14/08/26 Jakarta Utara 16 1574 3–1 +30
13/08/26 ARKHIVE NEXUS NIGHT - Riftbound Weekly Jakarta Timur 16 1483 4–0 +89
07/08/26 CUBE'S VENDETTA NEXUS NIGHT 07/08/26 Jakarta Utara 13 11° 0–3 -62
06/08/26 Thursday Evening Nexus Nights - 1v1 Jakarta Utara 14 3–1 +38

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 61%
  • Under 16 4 events 54%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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