Sun Mosaic
#28,065 in the world · #301 in Belgium · in the top 59% nationally. 6 official events, 9 matches won and 9 lost.
- 1493±87Rating · margin ±87
- 1510Average field · 14 entr.
- —vs top 5%
What they have done so far
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their peak is 1,535 points, reached in February 2026: today they sit 42 points below it.
- The toughest field they have faced averaged 1,534 points, across 12 entrants.
- They are 29 points away from the top 250: Belgium.
How the rating moved
Between 1,493 and 1,535, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/04/26 | Riftbound Nexus Night @L'Autre Monde template Liege | 12 | 1534 | 8° | 1–2 | -20 |
| 27/02/26 | Riftbound Nexus Night @L'Autre Monde (Copy) Liege | 13 | 1509 | 8° | 0–1 | -22 |
| 20/02/26 | Riftbound Nexus Night @L'Autre Monde (Copy) Liege | 14 | 1489 | 6° | 2–1 | +19 |
| 12/02/26 | L'Autre Monde - Spiritforged Pre-Rift Event Liege | 14 | 1532 | 4° | 2–1–1 | +20 |
| 05/12/25 | Riftbound Nexus Night @L'Autre Monde Liege | 13 | 1489 | 6° | 2–2 | -3 |
| 21/11/25 | Riftbound Nexus Night @L'Autre Monde Liege | 15 | 1508 | 10° | 2–2 | -1 |
Form and consistency
On a 1-loss streak.
- Under 16 6 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Predica BE 1625 0–1
- Unknown Zimu BE 1608 0–1
- TheLaw BE 1548 0–1
- Norfer BE 1540 1–0
- novaSPARTA BE 1526 0–1
- ChêneCC BE 1523 0–1
- deepstaroli BE 1514 0–1
- Frappuccino BE 1492 0–1
- Antomon BE 1484 1–0
- Mysticaall BE 1482 3–1
- HyperionArcane BE 1474 0–1
- Daykoz BE 1452 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →