You are viewing US market prices (TCGplayer, in dollars). Switch to the European market

← Thailand

Swampwalk

#9,006 in the world · #47 in Thailand · in the top 27% nationally. 5 official events, 16 matches won and 8 lost.

  • 1612±71Rating · margin ±71
  • 1565Average field · 20 entr.
  • vs top 5%

What they have done so far

  • Made top 8 4 times in 5 tournaments: 80% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,624 points.
  • The toughest field they have faced averaged 1,584 points, across 28 entrants.
  • They are 32 points away from the top 25: Thailand.

How the rating moved

Between 1,540 and 1,612, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
30/08/26 GGG Riftbound: Vendetta Skirmish 555/151 Fifth Avenue รวมโชค ต.หนองจ๊อม 16 1546 4–2 +30
20/08/26 Vendetta Summoner Skirmish I At Northern Realm District 15 1566 3–2 +8
15/08/26 Fizzy | Riftbound Premier Play 1v1 Tambon Nong Chom 28 1584 11° 3–2 +3
09/08/26 GGG Riftbound: Nexus Nights - 1v1 555/151 Fifth Avenue รวมโชค ต.หนองจ๊อม 14 3–1 +31
02/08/26 GGG Riftbound: Nexus Nights - 1v1 555/151 Fifth Avenue รวมโชค ต.หนองจ๊อม 16 3–1 +40

Form and consistency

On a 1-loss streak.

  • 16 to 99 3 events 67%
  • Under 16 2 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard