Taekona
#34,058 in the world · #12,595 in United States · in the top 73% nationally. 23 official events, 32 matches won and 41 lost.
- 1459±55Rating · margin ±55
- 1529Average field · 24 entr.
- 22%vs top 5% (2–7)
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 7 times in 23 tournaments: 30% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,551 points.
- The toughest field they have faced averaged 1,577 points, across 29 entrants.
- They are 118 points away from the top 5,000: United States.
How the rating moved
Between 1,390 and 1,542, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/02/26 | Tuesday Afternoon Spiritforged Pre-Rift Event Richmond | 32 | 1511 | 24° | 1–2–1 | -13 |
| 08/02/26 | Saturday Evening Spiritforged Pre-Rift Event Hopewell | 32 | 1510 | 12° | 1–1–1 | +2 |
| 07/02/26 | Spiritforged Pre-Rift Event Midlothian | 43 | 1521 | 33° | 1–2 | -10 |
| 02/02/26 | Battlegrounds Nexus Night Midlothian | 28 | 1525 | 20° | 1–2 | -4 |
| 17/01/26 | Saturday Afternoon Summoner Skirmish - January Richmond | 18 | 1526 | 5° | 2–2–1 | +3 |
| 12/01/26 | Battlegrounds Nexus Night Midlothian | 20 | 1514 | 15° | 1–2 | -10 |
| 11/01/26 | Sunday Afternoon Summoner Skirmish - January Hopewell | 16 | 1513 | 10° | 2–2 | -1 |
| 10/01/26 | Summoner Skirmish - January Midlothian | 25 | 1534 | 14° | 0–4 | -50 |
| 06/01/26 | Tuesday Evening Nexus Night Richmond | 20 | 1529 | 6° | 2–1 | +11 |
| 05/01/26 | Battlegrounds Nexus Night Midlothian | 18 | 1526 | 9° | 1–1–1 | -7 |
| 04/01/26 | Saturday Evening Nexus Nights - 1v1 Hopewell | 15 | 1511 | 1° | 3–0 | +40 |
| 30/12/25 | Tuesday Evening Nexus Nights - 1v1 Richmond | 16 | 1526 | 3° | 2–1 | +22 |
| 29/12/25 | Battlegrounds Nexus Night Midlothian | 25 | 1536 | 4° | 2–1 | +23 |
| 23/12/25 | Tuesday Afternoon Nexus Night Richmond | 16 | 1500 | 7° | 2–1 | +23 |
| 20/12/25 | Riftbound Summoner Skirmish - December S CHESTERFLD | 29 | 1577 | 14° | 1–3 | -8 |
| 16/12/25 | Tuesday Afternoon Nexus Night Richmond | 13 | 1539 | 5° | 2–1 | +23 |
| 15/12/25 | Battlegrounds Nexus Night Midlothian | 23 | 1551 | 10° | 2–1 | +25 |
| 13/12/25 | Summoner Skirmish - December Midlothian | 28 | 1547 | 16° | 0–3–1 | -27 |
| 06/12/25 | Summoner Skirmish at Victory Comics Springfield Springfield | 21 | 1536 | 19° | 1–3–1 | -19 |
| 01/12/25 | Battlegrounds Nexus Nights Midlothian | 23 | 1534 | 23° | 0–3 | -72 |
| 25/11/25 | Tuesday Afternoon Nexus Night Richmond | 19 | 1558 | 10° | 2–1 | +20 |
| 24/11/25 | Battlegrounds Nexus Nights Midlothian | 29 | 1536 | 11° | 1–1 | +9 |
| 17/11/25 | Battlegrounds Nexus Night Midlothian | 34 | 1515 | 15° | 2–3 | -21 |
Form and consistency
On a 1-loss streak.
- 16 to 99 21 events 37%
- Under 16 2 events 83%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Swagyolo420yea US 1905 0–2
- Danix US 1856 0–1
- frog SLY US 1797 1–0
- frog Keebs US 1731 0–1
- qolk99 US 1714 0–1
- Xionnota US 1710 1–2
- Doomfistmainbtw US 1679 0–1
- VietKing US 1679 0–1
- jormaqt US 1674 0–1
- frog Q US 1673 0–2
- LEGEND OF LORGEN US 1660 0–1
- frog Darkwolf US 1646 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →