Tako
#34,562 in the world · #12,783 in United States · in the top 74% nationally. 6 official events, 10 matches won and 19 lost.
- 1456±63Rating · margin ±63
- 1551Average field · 566 entr.
- 50%vs top 5% (2–2)
What they have done so far
- Their peak is 1,520 points, reached in October 2025: today they sit 64 points below it.
- The toughest field they have faced averaged 1,592 points, across 418 entrants.
- They are 121 points away from the top 5,000: United States.
How the rating moved
Between 1,425 and 1,520, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 472° | 3–6–1 | -19 |
| 01/03/26 | Regional Rebound - RQ Las Vegas Las Vegas | 418 | 1592 | 246° | 2–3 | +3 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 561° | 3–4 | +47 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Chaska | 16 | 1461 | 15° | 0–1–1 | -13 |
| 31/01/26 | Saturday Morning Summoner Skirmish - January St. Louis Park | 15 | 1543 | 12° | 0–4 | -82 |
| 31/10/25 | Friday Evening Release Event Chaska | 24 | — | 9° | 2–1 | +20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 36%
- 16 to 99 2 events 40%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- RiftboundPlus US 1854 0–1
- IllaoiWowi US 1779 0–1
- TSD Lusa US 1728 1–0
- RoboCorvis US 1705 1–0
- shoon US 1668 0–1
- JordanZembrowski US 1647 0–1
- T00sik US 1628 0–1
- snakecristor1 MX 1622 0–1
- KennuhNoona US 1570 0–1
- Zach10312025 US 1569 0–1
- ange1icwrath US 1567 0–1
- MementoMori US 1561 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →