← United States

ItsHim0thy00

#24,655 in the world · #9,007 in United States · in the top 52% nationally. 31 official events, 47 matches won and 54 lost.

  • 1511±35Rating · margin ±35
  • 1525Average field · 27 entr.
  • 29%vs top 5% (2–5)

What they have done so far

  • Made top 8 11 times in 31 tournaments: 35% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,550 points.
  • The toughest field they have faced averaged 1,635 points, across 15 entrants.
  • They are 66 points away from the top 5,000: United States.

How the rating moved

Between 1,473 and 1,545, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Riftbound League Night Sept-Nov Virginia Beach 15 1635 2–2 +22
29/08/26 Vendetta Summoner Skirmish I Virginia Beach 24 1545 15° 2–3 0
15/08/26 NEXUS NIGHT Virginia Beach 21 1551 2–1 +10
08/08/26 NEXUS NIGHT Virginia Beach 23 1540 16° 1–2 -2
01/08/26 NEXUS NIGHT Virginia Beach 21 1496 13° 1–2 -9
29/03/26 Sunday Afternoon Summoner Skirmish - March Portsmouth 20 1545 11° 2–2–1 +17
28/03/26 NEXUS NIGHT Virginia Beach 18 1502 1–1 -2
25/03/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 27 1517 19° 1–2 -4
15/03/26 Summoner Skirmish - March | Tower of Games VB Virginia Beach 16 1526 15° 1–3 -15
14/03/26 NEXUS NIGHT Virginia Beach 15 1539 14° 0–3 -32
07/03/26 SCG CON Richmond - $10K Constructed Richmond 123 1578 51° 3–3 +11
04/03/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 33 1508 2–1 +16
01/03/26 Sunday Afternoon Nexus Nights - 1v1 Portsmouth 19 1473 17° 0–3 -39
28/02/26 NEXUS NIGHT Virginia Beach 25 1522 12° 2–1 +11
26/02/26 Thursday Evening Nexus Nights - 1v1 Virginia Beach 22 1517 18° 1–2 -15
22/02/26 Riftbound - Constructed | Tower of Games VB Virginia Beach 18 1524 2–1 +6
21/02/26 Saturday Afternoon Nexus Nights - 1v1 Virginia Beach 28 1529 2–1 +19
19/02/26 Thursday Evening Nexus Nights - 1v1 Virginia Beach 21 1503 2–1 +15
18/02/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 41 1528 15° 2–1 +13
07/02/26 Spiritforged Pre-Rift Event Virginia Beach 33 1522 19° 1–2 -16
31/01/26 Nexus Night Virginia Beach 15 1541 2–1 +12
28/12/25 Sunday Afternoon Nexus Nights - 1v1 Portsmouth 16 1507 2–1 +16
13/12/25 Saturday Morning Summoner Skirmish - December Virginia Beach 19 1508 0–3 -43
07/12/25 Sunday Afternoon Summoner Skirmish - December Portsmouth 39 1542 15° 2–3 -9
06/12/25 Nexus Night Virginia Beach 24 1503 2–1 +19
30/11/25 Sunday Afternoon Nexus Nights - 1v1 Portsmouth 22 1515 2–1 +20
29/11/25 Nexus Night Virginia Beach 30 1502 20° 1–2 -24
23/11/25 Sunday Afternoon Nexus Nights - 1v1 Portsmouth 26 1511 17° 1–2 -26
15/11/25 Nexus Night Virginia Beach 30 1504 11° 1–1 -5
09/11/25 Riftbound: Origins Release Event - Atlantis Portsmouth Portsmouth 29 3–0 +63
04/11/25 Kollectible Kings VA Beach Release Event Virginia Beach 16 1–2 -18

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 27 events 47%
  • Under 16 3 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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