Tasticles
#45,134 in the world · #16,649 in United States · in the top 96% nationally. 6 official events, 5 matches won and 16 lost.
- 1364±80Rating · margin ±80
- 1543Average field · 211 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,556 points, across 14 entrants.
- They are 213 points away from the top 5,000: United States.
How the rating moved
Between 1,364 and 1,480, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 718° | 1–2 | -11 |
| 19/03/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels - March 19, 2026 Irvington | 16 | 1518 | 10° | 1–2 | 0 |
| 14/03/26 | New Kawaii Summoner Skirmish - March 2026 Irvington | 19 | 1553 | 13° | 2–3 | +11 |
| 21/02/26 | Saturday Afternoon Nexus Nights - 1v1 White Plains | 13 | 1548 | 13° | 0–4 | -65 |
| 20/02/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels Irvington | 14 | 1556 | 13° | 0–3 | -51 |
| 01/11/25 | Saturday Evening Release Event Cortlandt Manor | 18 | — | 11° | 1–2 | -20 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 33%
- 16 to 99 3 events 36%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Transience US 1789 0–1
- A Turtle US 1681 0–1
- Ogonomany US 1659 0–1
- Duk US 1633 0–1
- Wolvernn US 1587 0–1
- ChromeDesolator2 US 1579 0–2
- Legitumus US 1571 0–1
- gaaaaaaaaaaaaabe US 1554 0–1
- ByeBi 1536 0–1
- Nyil US 1529 0–1
- Chaotic Lv5Joco US 1480 1–0
- DamienX23 US 1466 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →