TDT Riebeck
#40,228 in the world · #470 in Mexico · in the top 88% nationally. 5 official events, 4 matches won and 11 lost.
- 1418±87Rating · margin ±87
- 1545Average field · 15 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,574 points, across 16 entrants.
- They are 110 points away from the top 250: Mexico.
How the rating moved
Between 1,418 and 1,472, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 05/04/26 | domingo Afternoon Summoner Skirmish - April 07800 Ciudad de México | 12 | 1518 | 9° | 1–2–1 | -20 |
| 21/03/26 | sábado Afternoon Summoner Skirmish - March Mexico city | 16 | 1574 | 9° | 1–1–2 | +19 |
| 14/03/26 | 21+ Saturday Afternoon Summoner Skirmish - March Seattle | 12 | 1561 | 9° | 0–2–1 | -24 |
| 21/02/26 | sábado Morning Spiritforged Pre-Rift Event Ciudad de México | 20 | 1513 | 10° | 1–3 | -29 |
| 22/11/25 | sábado Afternoon Nexus Nights - 1v1 Ciudad de México | 13 | 1561 | 10° | 1–3 | -28 |
Form and consistency
On a 3-loss streak.
- 16 to 99 2 events 25%
- Under 16 3 events 18%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- LiquidDiegod MX 1779 0–2
- ElderGargaroth US 1777 0–1
- Aileri MX 1758 0–1
- Mr Juanky MX 1625 0–1
- Maxx C US 1613 0–1
- Over MX 1566 0–1
- Mayo MX 1520 0–1
- CaramelitoValdez MX 1514 0–1
- Deannie123 US 1488 0–1
- v1ktal MX 1487 1–1
- Osvaldini MX 1484 0–1
- Alastram MX 1480 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →