Teemo Hoang
#11,668 in the world · #19 in Vietnam · in the top 42% nationally. 13 official events, 28 matches won and 18 lost.
- 1590±49Rating · margin ±49
- 1541Average field · 26 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 6 times in 13 tournaments: 46% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- Their all-time peak is 1,608 points.
- The toughest field they have faced averaged 1,585 points, across 28 entrants.
- They are 32 points away from the top 10: Vietnam.
How the rating moved
Between 1,521 and 1,590, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | SaigonTCG - Tuesday Afternoon Nexus Nights - Multiplayer Quận 10 | 27 | 1491 | 3° | 2–0–1 | +20 |
| 30/08/26 | Happy Box Vendetta Summoner Skirmish I Bình Thạnh | 28 | 1585 | 14° | 1–3 | -20 |
| 29/08/26 | Vendetta Summoner Skirmish I An Khánh | 23 | 1478 | 5° | 3–1–1 | +11 |
| 25/08/26 | SaigonTCG Tuesday Afternoon Nexus Nights - Multiplayer Quận 10 | 30 | 1546 | 10° | 2–1 | +13 |
| 23/08/26 | Vendetta Summoner Skirmish I - Showdown Battle: Saigon - Saigon TCG x TDG - SBS003 Quận 10 | 35 | 1531 | 14° | 3–2 | +4 |
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Khánh Hội | 32 | 1540 | 11° | 2–1–1 | +6 |
| 20/08/26 | Thursday Evening Nexus Nights - Multiplayer Quận 10 | 30 | 1546 | 8° | 2–1 | +3 |
| 18/08/26 | Tuesday Afternoon Nexus Nights - Multiplayer Quận 10 | 27 | 1566 | 14° | 2–1 | +9 |
| 12/08/26 | Gotcha's Wednesday Evening Nexus Nights - 1v1 Bàn Cờ | 18 | 1555 | 6° | 2–1 | +19 |
| 08/08/26 | Showdown Battle: Saigon - Gotcha! x TDG - SBS001 Bàn Cờ | 24 | 1557 | 12° | 2–2–1 | -15 |
| 07/08/26 | Friday Afternoon Nexus Nights - 1v1 Ho Chi Minh | 16 | 1560 | 6° | 2–1 | +19 |
| 02/08/26 | Giỏ cải Gò Vấp | 15 | — | 12° | 2–3 | -19 |
| 01/08/26 | Saturday Morning Nexus Nights - 1v1 Khánh Hội | 19 | — | 4° | 3–1 | +40 |
Form and consistency
On a 1-loss streak.
- 16 to 99 12 events 58%
- Under 16 1 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- GoT KLongXinhXắn VN 1779 0–1
- TDG PoroSnax VN 1698 0–2
- TDG Bin Tran VN 1675 0–2
- GoT SpicyFox VN 1675 0–1
- TDG THUYKIEU CA 1632 1–2
- GoT Mike Fadeev VN 1624 0–1
- TDG Kestrel VN 1616 1–0
- Yokary VN 1615 0–1
- tri khung123456 VN 1614 0–3
- GoT Knave VN 1605 1–1
- MVG KaneV VN 1600 1–0
- Aperik VN 1573 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →