← Vietnam

tri khung123456

#8,765 in the world · #12 in Vietnam · in the top 27% nationally. 10 official events, 20 matches won and 14 lost.

  • 1614±58Rating · margin ±58
  • 1541Average field · 28 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Made top 8 4 times in 10 tournaments: 40% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,585 points, across 28 entrants.
  • They are 8 points away from the top 10: Vietnam.

How the rating moved

Between 1,524 and 1,614, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
01/09/26 SaigonTCG - Tuesday Afternoon Nexus Nights - Multiplayer Quận 10 27 1491 2–0–1 +19
30/08/26 Happy Box Vendetta Summoner Skirmish I Bình Thạnh 28 1585 3–2 +21
29/08/26 Saturday Night Vendetta Summoner Skirmish I Hòa Hưng 20 1545 10° 2–3 -9
27/08/26 Thursday Afternoon Riftbound Open Play Quận 10 38 1502 0–0–1 -3
25/08/26 SaigonTCG Tuesday Afternoon Nexus Nights - Multiplayer Quận 10 30 1546 2–1 +20
20/08/26 Thursday Evening Nexus Nights - Multiplayer Quận 10 30 1546 2–1 +21
18/08/26 Tuesday Afternoon Nexus Nights - Multiplayer Quận 10 27 1566 21° 1–2 -11
16/08/26 Showdown Battle: Saigon - ZENI Card Central x TDG - SBS002 Khánh Hội 30 1533 10° 3–2 +8
11/08/26 Tuesday Afternoon Nexus Nights - Multiplayer Quận 10 28 1542 2–1 +24
08/08/26 Showdown Battle: Saigon - Gotcha! x TDG - SBS001 Bàn Cờ 24 1557 3–2 +24

Form and consistency

On a 1-loss streak.

  • 16 to 99 10 events 56%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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