← United States

TenaciousBoot

#35,587 in the world · #13,176 in United States · in the top 76% nationally. 7 official events, 11 matches won and 15 lost.

  • 1450±67Rating · margin ±67
  • 1524Average field · 16 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,533 points.
  • The toughest field they have faced averaged 1,535 points, across 18 entrants.
  • They are 127 points away from the top 5,000: United States.

How the rating moved

Between 1,445 and 1,515, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Monday Night Nexus Night LANCASTER 16 1518 10° 2–2 +5
29/08/26 AUGUST SKIRMISH LANCASTER 20 1522 18° 1–3 -31
05/08/26 Warpact Games Tuesday Nexus Nights Lancaster 16 1526 1–2 +3
21/03/26 Summoner Skirmish - March Lancaster 12 1529 10° 1–3 -39
17/03/26 Monday Evening Nexus Nights - 1v1 LANCASTER 18 1535 2–2 -3
14/03/26 FH51 Summoner Skirmish - March LANCASTER 15 1523 2–1–1 +24
07/03/26 Saturday Evening Nexus Nights - 1v1 LANCASTER 14 1513 2–2 -9

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 40%
  • Under 16 3 events 42%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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