← Italy

TheScarStriped

#44,963 in the world · #3,790 in Italy · in the top 91% nationally. 12 official events, 4 matches won and 22 lost.

  • 1367±63Rating · margin ±63
  • 1511Average field · 9 entr.
  • vs top 5%

What they have done so far

  • Made top 8 7 times in 12 tournaments: 58% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,526 points, across 8 entrants.
  • They are 110 points away from the top 2,500: Italy.

How the rating moved

Between 1,350 and 1,459, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
17/05/26 Sunday Afternoon Nexus Nights - 1v1 Martinsicuro 5 1572 0–2 -12
07/05/26 Thursday Night Riftbound Open Play Ascoli Piceno 4 1454 0–0–1 +8
27/04/26 Monday Night Nexus Nights - 1v1 Martinsicuro 5 1514 0–2 -11
09/03/26 Monday Night Nexus Nights - 1v1 Martinsicuro 11 1489 0–1–2 +2
02/03/26 Monday Evening Nexus Nights - 1v1 Martinsicuro 11 1501 1–0–3 +30
16/02/26 Monday Evening Nexus Nights - 1v1 Martinsicuro 10 1511 0–2–2 -7
09/02/26 domenica Evening Spiritforged Pre-Rift Event Martinsicuro 16 1510 16° 0–4–1 -33
06/02/26 venerdì Night Spiritforged Pre-Rift Event San Nicolò A Tordino 11 1512 11° 0–2–3 -25
02/02/26 Monday Evening Nexus Nights - 1v1 Martinsicuro 9 1513 0–2–1 -23
26/01/26 Monday Night Nexus Nights - 1v1 Martinsicuro 8 1526 1–2 -16
20/01/26 Tuesday Night Nexus Nights - 1v1 Martinsicuro 12 1516 10° 1–2 -5
13/01/26 martedì Night Nexus Nights - 1v1 Martinsicuro 10 1–3 -41

Form and consistency

On a 11-loss streak.

  • 16 to 99 1 events 0%
  • Under 16 11 events 12%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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