TK 1007
#38,348 in the world · #2,803 in Canada · in the top 81% nationally. 14 official events, 16 matches won and 32 lost.
- 1432±51Rating · margin ±51
- 1557Average field · 303 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 4 times in 14 tournaments: 29% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 27 points away from the top 2,500: Canada.
How the rating moved
Between 1,423 and 1,478, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 05/08/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 18 | 1570 | 8° | 1–1–1 | +7 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 1224° | 2–5 | -20 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 320° | 2–2 | +18 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 875° | 1–3–1 | +4 |
| 01/04/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 13 | 1548 | 10° | 1–2 | -1 |
| 28/03/26 | Saturday Afternoon Summoner Skirmish - March V2N1T3 | 14 | 1560 | 13° | 1–3 | -10 |
| 25/03/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 14 | 1541 | 8° | 1–1–1 | +7 |
| 18/03/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 18 | 1564 | 9° | 1–2 | -4 |
| 14/03/26 | Saturday Afternoon Summoner Skirmish - March V2L 1R3 | 12 | 1548 | 10° | 1–3 | -18 |
| 11/03/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 14 | 1558 | 11° | 1–2 | -6 |
| 04/03/26 | Tuesday Afternoon Nexus Nights - 1v1 V2L 1R3 | 14 | 1520 | 7° | 2–1 | +28 |
| 18/02/26 | Wednesday Early Morning Nexus Nights - 1v1 V2L 1R3 | 14 | 1558 | 14° | 0–3 | -51 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event V2L 1R3 | 18 | 1536 | 5° | 2–1–1 | +36 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event V2N1T3 | 14 | 1558 | 14° | 0–3 | -58 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 3 events 31%
- 16 to 99 3 events 40%
- Under 16 8 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ASH jchan3580 US 1834 0–1
- ASC Pheylop US 1805 0–1
- wlue US 1711 0–1
- NovaSanguis CA 1693 0–1
- Schein CA 1662 0–1
- Sotami CA 1653 0–7
- blazeitbots420 US 1647 0–1
- Stin God US 1637 0–1
- Lil Gup CA 1624 0–2
- Brand US 1622 1–0
- draconcrak CA 1616 0–2
- JeffHudon CA 1600 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →